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 Spriting Trouble 
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Joined: Sun Aug 24, 2008 8:41 am
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Post Spriting Trouble
How exactly do you create a sprite? I've created a new "concrete layer" and it works fine, but when I edited the sprite for the gun and magazine it all ♥♥♥♥ up.

I think I'm using the wrong format, but I've tried 16 color bmp, 246 color bmp, and 24-bit bmp. How many other bmp could there be?

The problems I've had so far are:

1. On one format the gun in the buy menu appeared to have black stripes around it, and then when in the world actually worked (ie; no background, the pink was actually transparent, ect), except for it was transparent in certain places were there was no pink.

2. On another format the gun works and looks fine, except the pink is showing up as *brown*, when the pink should be invisible.

3. On another format the gun's colors are messed up, and the pink shows up as white (not invisible).

What am I messing up on? Here are the sprites (both are currently using 246 color bmp format, since that was what I saw as the default for all CC sprites)

Thanks in advance.


Sun Aug 24, 2008 1:56 pm
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Joined: Fri Dec 22, 2006 10:14 am
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Location: California, USA, Earth, Sol System
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Post Re: Spriting Trouble
Ok, when making sprites for CC I recommend MS-Paint, when creating a new sprite you should take an existing sprite and drag the canvas until it takes up most of the paint window, I then go into Base.rte and open the titlepalette, select all, copy and paste in the empty space of the first paint window.

Then start editing using the colors in the palette (those are the only colors that will work in CC right now), everything that you don't want to show in the game you make neon pink like in all of the other sprites, and just use creativity and make your sprite.

Then when you want to save your sprite go to File/Save As, then save it as whatever you want, and if you want your sprite for something that has multiple frames put 000 after your chosen name and increase by 1 for each frame (EG: Pistol000, Pistol001)

Follow those instruction and your sprite should work perfectly.


Sun Aug 24, 2008 2:12 pm
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Joined: Sun Aug 24, 2008 8:41 am
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Post Re: Spriting Trouble
Tried that. On one of them colors are messed up, and what is pink is white. On the other, the colors are fine, but what is pink is brown. Same as before.

*sigh*


Sun Aug 24, 2008 3:29 pm
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Joined: Tue Aug 14, 2007 2:53 pm
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Post Re: Spriting Trouble
Is that your first sprite? If so, well done. Its quite good.
Try editing it in Paint and recolouring using the CC palette.


Sun Aug 24, 2008 3:42 pm
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Post Re: Spriting Trouble
CommanderCool wrote:
Is that your first sprite? If so, well done. Its quite good.
Try editing it in Paint and recolouring using the CC palette.

That's exactly what I just did. Still doesn't work.

And yes, it is my first sprite. I edited the sprayer sprite and magazine to create it, I was going for a Warhammer 40k Tau scheme. It sprays a much stickier, bouncier, heavier, and stronger mixture than normal concrete mixtures consisting of a blue sticky plasma and yellow metal.

Next I was going to create a copy of the Heavy Coalition Clone and recolor it to look like a Tau Firewarrior, but until I find out why the hell my sprites don't work that will have to wait. *shrug*


Sun Aug 24, 2008 4:11 pm
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Post Re: Spriting Trouble
Dvd wrote:
Tried that. On one of them colors are messed up, and what is pink is white. On the other, the colors are fine, but what is pink is brown. Same as before.

*sigh*

well it should work, but your probably not properly using the proper Bitmap, CC has it's own 'generated' bitmaps and the only way I know of making new sprites is modifying existing sprites already in the proper bit-type. (and anyone correct me if I'm wrong)

but I went ahead and sprited your resprites so that they will work in CC (I did all work by hand and eye, so let me know if they turned out to your liking):


Sun Aug 24, 2008 4:21 pm
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Post Re: Spriting Trouble
You just need the right palette


Sun Aug 24, 2008 4:37 pm
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Joined: Tue Apr 01, 2008 4:49 pm
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Post Re: Spriting Trouble
Like several people said, it's not in the right palette.

Your palette:
Attachment:
wrongpalette.jpg


How it should be:
Attachment:
rightpalette.jpg


Do it the easy way: Open up an image that's already in the right palette (about any .bmp in the base folder) and copy your sprite into this .bmp.
After that, save it under another file name; done.


Sun Aug 24, 2008 4:51 pm
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Joined: Sun Aug 24, 2008 8:41 am
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Post Re: Spriting Trouble
The Pope Man wrote:
Dvd wrote:
Tried that. On one of them colors are messed up, and what is pink is white. On the other, the colors are fine, but what is pink is brown. Same as before.

*sigh*

well it should work, but your probably not properly using the proper Bitmap, CC has it's own 'generated' bitmaps and the only way I know of making new sprites is modifying existing sprites already in the proper bit-type. (and anyone correct me if I'm wrong)

but I went ahead and sprited your resprites so that they will work in CC (I did all work by hand and eye, so let me know if they turned out to your liking):

Thank you. I've managed to also get my respriting of the Soldier Template working. Although it's going to take awhile... So many sprites... Anyway, the Tau thank you for your contribution to The Greater Good. :)

Now if only I could figure out how to make the blue plasma actually glow... That would look cool.


Mon Aug 25, 2008 1:10 am
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