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Crab/Dreadbought Walkpaths http://45.55.195.193/viewtopic.php?f=1&t=12027 |
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Author: | fyher [ Fri Aug 22, 2008 2:26 am ] |
Post subject: | Crab/Dreadbought Walkpaths |
Has anyone found of a really well working walk path for the standard dreadnoughts. One the won't make them fall over every step. I really like them and they're fun to use so if anyone can help me out thanks a lot. |
Author: | uberhen [ Fri Aug 22, 2008 11:55 pm ] |
Post subject: | Re: Crab/Dreadbought Walkpaths |
Try making the "PushForce" and the "Slow, Normal, FastTravelSpeed" on the idle, walk, and dislodge paths higher. |
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