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grenade
Joined: Mon Aug 18, 2008 5:29 pm Posts: 607 Location: Ukraine,Odessa in the ASC bunker-base
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CPU Difficult
Hi all .Is there a way to make computer more clever than death difficult,or make him use mod things ?.Because with some really cool mods,computer cant win !.
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Mon Aug 18, 2008 6:09 pm |
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CandleJack
Joined: Sun May 18, 2008 8:30 am Posts: 732
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Re: CPU Difficult
No, the AI is retarded and nothing anyone can do can change that.
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Mon Aug 18, 2008 6:10 pm |
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Grif
REAL AMERICAN HERO
Joined: Sat Jan 27, 2007 10:25 pm Posts: 5655
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Re: CPU Difficult
Well, you can give them a crutch by giving them modded weapons. http://www.datarealms.com/wiki/index.php/Activities.ini
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Mon Aug 18, 2008 6:13 pm |
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grenade
Joined: Mon Aug 18, 2008 5:29 pm Posts: 607 Location: Ukraine,Odessa in the ASC bunker-base
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Re: CPU Difficult
NOT WORKING .I made all needed but there is an error -> Reffering to assistance (blah,mlah,wlah) to copy from that hasnt been difined in blah,mlah,wlah.rte\devices\blahwlahgun.ini
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Mon Aug 18, 2008 7:10 pm |
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Metal Chao
Joined: Sat May 05, 2007 6:04 pm Posts: 2901
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Re: CPU Difficult
That means that you did it wrong. If you don't tell us the error properly how are we meant to help?
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Mon Aug 18, 2008 7:24 pm |
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grenade
Joined: Mon Aug 18, 2008 5:29 pm Posts: 607 Location: Ukraine,Odessa in the ASC bunker-base
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Re: CPU Difficult
OK here what i did .I changed Blunderbuss in activities.ini on crobotech's "Cobalt" MG-90 ,And added includefile... in index ini(i deleted \\es).Error writes refering...('Crobotech-Grunt Smoke Puff Emitter')...has been defined!in Crobotech.rte\Machine Gun\Machine Gun.ini at line 35 !
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Mon Aug 18, 2008 7:41 pm |
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Duh102
happy carebear mom
Joined: Tue Mar 04, 2008 1:40 am Posts: 7096 Location: b8bbd5
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Re: CPU Difficult
grenade wrote: NOT WORKING *sigh* Fine, I'll spell it out. Easiest way: *Note* This tutorial does not include merging .rte's to allow multiple mod usage. That's for people who can do this version without messing it up. 1. Pick a mod you want to fight against. This can be a pack of actors and weapons or either. 2. COPY the activities.ini from base.rte and paste it into the mod .rte you want to use, unless it already has one. In that case, you should skip to step 4. 3. Open the pasted activities.ini in the mod folder and modify the CopyOf = *etc* lines to the mod's weapons and actors. Note that you can still use base.rte actors, guns, etc. They're always available to use in any activities.ini. HOWEVER, you can only use modded actors and weapons from inside the mod you're messing with. Make sure to use their instance names, which are defined in their .inis. 4. Now comes the important part. Go to the mod's index.ini and copy one of the Include lines to the bottom, and replace the mod.rte/etc/etc.ini with mod.rte/activities.ini. Go to base.rte's index.ini and comment out (IE, put // in front of the line) the Include line for the base.rte activities. 5. Pray to God you didn't mess it up, and start up CC. TROUBLESHOOTING If you start a skirmish and it immediately crashes, you forgot to add in the Include line for the modded activities.ini. If it still uses the base.rte activities, you either forgot to modify the CopyOf lines in your modded activities or you forgot to comment out the base.rte activities. Edit: You didn't load all of crobotech. You have to do that if you want to use it.
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Mon Aug 18, 2008 7:44 pm |
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grenade
Joined: Mon Aug 18, 2008 5:29 pm Posts: 607 Location: Ukraine,Odessa in the ASC bunker-base
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Re: CPU Difficult
Again not works.It finds an error in teleport.I re-named machine gun.ini on extra,and copied activities in folder and re-named it.But even now dont work
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Mon Aug 18, 2008 8:18 pm |
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Duh102
happy carebear mom
Joined: Tue Mar 04, 2008 1:40 am Posts: 7096 Location: b8bbd5
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Re: CPU Difficult
Ok, let's try this again. 1. Which mod are you trying this from? 2. Are you trying to refer to a device or actor from a different mod? 3. Are you trying to make a new mod inside the mod you're messing with? 4. What is teleport, machinegun.ini, extra, etc.? 5. What renaming?
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Mon Aug 18, 2008 9:24 pm |
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grenade
Joined: Mon Aug 18, 2008 5:29 pm Posts: 607 Location: Ukraine,Odessa in the ASC bunker-base
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Re: CPU Difficult
LOL! .Ok i want to add corobotech's MG-90 and no other ,just to make all light\hight soldiers use that gun.About renaming .As you said i need to change machine gun.ini (etc.) on activities ini.I cant just rename activities on machine gun ,because itsn't possable.So i renamed machine gun on extra ,and renamed activities on machine gun.Telepod is a dropship writed inside activities.ini(in machine gun folder it calls machine gun.ini).So you questions answered.What did i wrong
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Tue Aug 19, 2008 6:52 am |
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robowurmz
Joined: Thu Aug 16, 2007 10:09 am Posts: 163
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Re: CPU Difficult
From what I can tell, you want it to use the "Cobalt" MG-90. That's the name for the outfitted actor. Instead of that, just write MG-90.
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Tue Aug 19, 2008 7:21 am |
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grenade
Joined: Mon Aug 18, 2008 5:29 pm Posts: 607 Location: Ukraine,Odessa in the ASC bunker-base
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Re: CPU Difficult
No not works.Error with telepod.Please can you make an index.ini an activities.ini...... all done work for me ,because my work not working.PLEASE,PLEASE,PLEASE,PLEASE.I want just CPU spawn only heavy soldiers with MG-90.PLEASE,PLEASE,PLEASE,PLEASE,PLEASE .
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Tue Aug 19, 2008 9:34 am |
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Duh102
happy carebear mom
Joined: Tue Mar 04, 2008 1:40 am Posts: 7096 Location: b8bbd5
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Re: CPU Difficult
Alright, so the reason it's not working is that the mg-90 or whatever has other dependencies in the crobotech mod that you're not loading. So, instead of hunting through the entire mod, trying to find all the dependencies, use either Grif's method in the wiki or the method I put up there ^ to use the entirety of crobotech in your activities. Then replace all the drops with crobotech weapon equipped coalition.
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Tue Aug 19, 2008 11:40 am |
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Gotcha!
Joined: Tue Apr 01, 2008 4:49 pm Posts: 1972 Location: The Netherlands
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Re: CPU Difficult
I hereby vote Duh102 for being the most patient DR:FF user of the millennium.
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Tue Aug 19, 2008 11:56 am |
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Seraph
Moderator Hero
Joined: Sun Dec 24, 2006 11:28 pm Posts: 868 Location: London Server
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Re: CPU Difficult
It would help us a lot if you actually bothered to completely write out the errors that you are getting.
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Tue Aug 19, 2008 12:05 pm |
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