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Weapon Damage http://45.55.195.193/viewtopic.php?f=1&t=11970 |
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Author: | Halkon345 [ Thu Aug 14, 2008 9:59 pm ] |
Post subject: | Weapon Damage |
Anybody know the code to change a device's damage, I'm trying to edit a ini. |
Author: | Foa [ Thu Aug 14, 2008 10:10 pm ] |
Post subject: | Re: Weapon Damage |
Change the variables, of gun's bullets, and the velocity the gun launches it. The sniper's secret is the range and how many particles are launched a once. |
Author: | Ehrenmann [ Thu Aug 14, 2008 10:16 pm ] |
Post subject: | Re: Weapon Damage |
So if you want to create a high-powered rifle, you'd want to make it shoot more than one particle? More like ten or so, with really low shake-range? |
Author: | Foa [ Thu Aug 14, 2008 10:27 pm ] |
Post subject: | Re: Weapon Damage |
Ehrenmann wrote: So if you want to create a high-powered rifle, you'd want to make it shoot more than one particle? More like ten or so, with really low shake-range? Yes, but make the shakerange equal 0. |
Author: | Ehrenmann [ Thu Aug 14, 2008 10:43 pm ] |
Post subject: | Re: Weapon Damage |
Foa wrote: Ehrenmann wrote: So if you want to create a high-powered rifle, you'd want to make it shoot more than one particle? More like ten or so, with really low shake-range? Yes, but make the shakerange equal 0. Thanks, that's something I'll remember in future modding. Sorry for another question, but if I were making a shotgun, I'd do the same thing, but with a shake range of like five or so? |
Author: | Grif [ Thu Aug 14, 2008 10:52 pm ] |
Post subject: | Re: Weapon Damage |
Shakerange is how accuracy changes as the weapon fires. ParticleSpreadRange is more suited to a shotgun, and will also make a sniper's bullets appear to be one when set to 0. |
Author: | Ehrenmann [ Thu Aug 14, 2008 11:07 pm ] |
Post subject: | Re: Weapon Damage |
So ShakeRange applies more to automatics to make it more realistic instead of firing in a straight stream. I thought that was how it went, but he kinda made it sound a little like ShakeRange included particles. Thank you, Grif. You are an awesome help. |
Author: | Duh102 [ Fri Aug 15, 2008 2:03 am ] |
Post subject: | Re: Weapon Damage |
Grif's like a big rubber stamp charged(?) with red ink. His word is definitive. |
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