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| Material pictures won't stay in pallete http://45.55.195.193/viewtopic.php?f=1&t=11869 | Page 1 of 1 | 
| Author: | CaveCricket48 [ Sun Aug 03, 2008 6:14 am ] | 
| Post subject: | Material pictures won't stay in pallete | 
| Ok, here's my problem: When I'm using MSPaint and creating the material image, I use the specific RGB values for cement, which is R: 165 G: 165 B: 165 However, once I start drawing, I check the RGB values and the stupid MSPaint changes them to something that is similar to the RGB values, but different. This results in a super sensitive material that I don't want. Please help. The .rte with the non-working materials is included below. | |
| Author: | Gotcha! [ Sun Aug 03, 2008 2:20 pm ] | 
| Post subject: | Re: Material pictures won't stay in pallete | 
| Try changing an existing material picture, since normal pictures and material pictures have a different palette.  Edit: Added two files to see the difference in palette (from Photoshop). Attachment: palette1.jpg Attachment: palette2.jpg | |
| Author: | 3 solid [ Sun Aug 03, 2008 3:12 pm ] | 
| Post subject: | Re: Material pictures won't stay in pallete | 
| I think paint knows about palettes, which is why my CC sprites always have the CC palette. In other words it's getting confused about the palettes and such. | |
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