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adding emitters http://45.55.195.193/viewtopic.php?f=1&t=11804 |
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Author: | fyher [ Sun Jul 27, 2008 2:36 am ] |
Post subject: | adding emitters |
how to i add emitters to stuff like the bayonet gun has an emitter? |
Author: | Roy-G-Biv [ Sun Jul 27, 2008 2:44 am ] |
Post subject: | Re: adding emitters |
Code: AddEmitter = AEmitter CopyOf = [Emitter name] EmissionAngle = Matrix AngleDegrees = [value] ParentOffset = Vector X = [offset] Y = [offset] Place it after the Code: JointStiffness = Code: BreakWound = AEmitter Code. |
Author: | fyher [ Sun Jul 27, 2008 2:55 am ] |
Post subject: | Re: adding emitters |
thx, ill try it out and get back to you. EDIT: yay it worked thanks alot |
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