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adding emitters
http://45.55.195.193/viewtopic.php?f=1&t=11804
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Author:  fyher [ Sun Jul 27, 2008 2:36 am ]
Post subject:  adding emitters

how to i add emitters to stuff like the bayonet gun has an emitter?

Author:  Roy-G-Biv [ Sun Jul 27, 2008 2:44 am ]
Post subject:  Re: adding emitters

Code:
   AddEmitter = AEmitter
      CopyOf = [Emitter name]
      EmissionAngle = Matrix
         AngleDegrees = [value]
      ParentOffset = Vector
         X = [offset]
         Y = [offset]


Place it after the
Code:
JointStiffness =
code and before the

Code:
   BreakWound = AEmitter

Code.

Author:  fyher [ Sun Jul 27, 2008 2:55 am ]
Post subject:  Re: adding emitters

thx, ill try it out and get back to you.

EDIT: yay it worked thanks alot

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