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weapons framecount http://45.55.195.193/viewtopic.php?f=1&t=11737 |
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Author: | Xenomorph [ Fri Jul 18, 2008 5:30 am ] |
Post subject: | weapons framecount |
is there a way for the frame of a weapon to change each time you shoot ? so i could have a frame for the gun unfired, then a frame for it once its fired 1 shot, then another for next shot. so on and so forth. |
Author: | Alenth Eneil [ Fri Jul 18, 2008 6:48 am ] |
Post subject: | Re: weapons framecount |
No. |
Author: | Xenomorph [ Fri Jul 18, 2008 3:51 pm ] |
Post subject: | Re: weapons framecount |
dam, thanks anyway |
Author: | Darlos9D [ Fri Jul 18, 2008 4:45 pm ] |
Post subject: | Re: weapons framecount |
Longer answer: A gun can have either one or two frames. If it has one frame, it just always looks that way. If it has two, it briefly switches to the second frame whenever it is fired. This allows you to do things like have a bolt that flies back, parts that glow on energy weapons, make it look like something is flying out of other parts of the gun, etc. And thats all you can do with gun animation. |
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