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Ork-Gothic
Joined: Mon May 12, 2008 11:54 am Posts: 256 Location: Ukraine
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Begin work on Beta Version Ork GaRgAnT
without words
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Sun Jun 29, 2008 10:05 am |
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Caelas
Joined: Mon Dec 25, 2006 12:04 am Posts: 336
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Re: Begin work on Beta Version Ork GaRgAnT
Oh my gosh (Jaw Drops!) (Picks it Up) Awesome! (Drops Again)
Seriosly, that is kick ass.
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Sun Jun 29, 2008 11:05 am |
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ppiksmada
Joined: Tue Jan 01, 2008 5:56 am Posts: 564 Location: Behind a DarKlone, trying to pierce its fudging armor!
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Re: Begin work on Beta Version Ork GaRgAnT
Amazing sprites man!
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Sun Jun 29, 2008 12:25 pm |
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Toes from Europe
Joined: Wed Feb 14, 2007 9:34 pm Posts: 883 Location: America
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Re: Begin work on Beta Version Ork GaRgAnT
The body of the things are good, but the head is iffy. Nice work, though
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Sun Jun 29, 2008 2:34 pm |
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Roy-G-Biv
Joined: Mon Feb 12, 2007 12:46 am Posts: 1765 Location: ..............
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Re: Begin work on Beta Version Ork GaRgAnT
The orka mecha is awesome. How do intend on making it move?
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Sun Jun 29, 2008 3:36 pm |
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The Fat Sand Rat
Joined: Sun Apr 15, 2007 5:56 am Posts: 1191 Location: outside the shithole called the University in the Forest
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Re: Begin work on Beta Version Ork GaRgAnT
Roy-G-Biv wrote: The orka mecha is awesome. How do intend on making it move? I believe you meant Ork, not orka, as in killer whale, and 'How do you intend on making it move?', not 'How do intend making it move?'. Also, notice the flat base and multiple levels of armour? That should scream 'ACrab with a turret' to you.
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Sun Jun 29, 2008 6:39 pm |
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Ork-Gothic
Joined: Mon May 12, 2008 11:54 am Posts: 256 Location: Ukraine
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Re: Begin work on Beta Version Ork GaRgAnT
legs to in work he will be on 2 legs
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Sun Jun 29, 2008 8:21 pm |
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Brainwashed
Joined: Fri May 16, 2008 11:12 pm Posts: 471
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Re: Begin work on Beta Version Ork GaRgAnT
On two legs? So it will be some kind of Heavily Armored Mech? Or just a Dreadnought with only two crab legs?
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Sun Jun 29, 2008 10:47 pm |
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Roy-G-Biv
Joined: Mon Feb 12, 2007 12:46 am Posts: 1765 Location: ..............
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Re: Begin work on Beta Version Ork GaRgAnT
The ork already looks taller than an MPAM and Opressor without the legs
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Mon Jun 30, 2008 12:43 am |
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Metal Chao
Joined: Sat May 05, 2007 6:04 pm Posts: 2901
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Re: Begin work on Beta Version Ork GaRgAnT
It will have short, stubby legs I think.
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Mon Jun 30, 2008 10:41 am |
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Roy-G-Biv
Joined: Mon Feb 12, 2007 12:46 am Posts: 1765 Location: ..............
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Re: Begin work on Beta Version Ork GaRgAnT
I would assume that the legs would be fat too.
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Mon Jun 30, 2008 1:29 pm |
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Sixteen
Joined: Sun Nov 25, 2007 6:29 am Posts: 400
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Re: Begin work on Beta Version Ork GaRgAnT
Roy-G-Biv wrote: I would assume that the legs would be fat too. Stubby is basically fat.
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Mon Jun 30, 2008 6:50 pm |
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J23
Joined: Sat Sep 22, 2007 7:28 pm Posts: 298 Location: Right here.
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Re: Begin work on Beta Version Ork GaRgAnT
Sick! A mecha pylon!
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Mon Jun 30, 2008 7:46 pm |
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Ork-Gothic
Joined: Mon May 12, 2008 11:54 am Posts: 256 Location: Ukraine
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Re: Begin work on Beta Version Ork GaRgAnT
metal chao wrote: It will have short, stubby legs I think. yes, legs will be short and broad
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Tue Jul 01, 2008 8:19 am |
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Brainwashed
Joined: Fri May 16, 2008 11:12 pm Posts: 471
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Re: Begin work on Beta Version Ork GaRgAnT
Will it have arms of any kind? The socket on its side suggest so.
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Tue Jul 01, 2008 9:48 pm |
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