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Metal Gear mods, actors
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Author:  DmanAnimorie [ Mon Jun 23, 2008 2:41 am ]
Post subject:  Metal Gear mods, actors

Just a quick question, if anyone is working on or is there any Metal Gear or anything in the category or Metal Gear?
I.e: Solid Snake Actor
Actual Metal Gear Ray or Rex or maybe even a damn Sagohod? XD

Author:  Roy-G-Biv [ Mon Jun 23, 2008 2:50 am ]
Post subject:  Re: Metal Gear mods, actors

Welcome, my name is Roy-G-Biv.
I'm sorry though, there is no Metal Gear actors (I'd like some too).
And like most people would say, search.

Author:  DmanAnimorie [ Mon Jun 23, 2008 3:08 am ]
Post subject:  Re: Metal Gear mods, actors

Hmm, if I knew how I could make my own Solid Snake actor. I have the sprites.

Author:  Brainwashed [ Mon Jun 23, 2008 4:15 am ]
Post subject:  Re: Metal Gear mods, actors

I'm afraid you'll have to learn modding then, since there are no existent Metal Gear Solid mods. You can always try spriting a pre-existent unit, but it often screws up, if the sprite isn't exactly the same size as the original, that is.

Author:  DudeGuy [ Mon Jun 23, 2008 4:15 am ]
Post subject:  Re: Metal Gear mods, actors

It doesn't work that way.
The sprites have to be on the Cortex Command pallete.

Anyway, may I see the sprites?

Author:  Brainwashed [ Mon Jun 23, 2008 4:23 am ]
Post subject:  Re: Metal Gear mods, actors

Oh. well taht sure explains a lot. :sad:

Author:  wutangfan1990 [ Mon Jun 23, 2008 5:13 am ]
Post subject:  Re: Metal Gear mods, actors

Some time ago someone had said they were working on the Metal Gear Ray but I have no further knowledge of its alleged production specifics.

Author:  DmanAnimorie [ Mon Jun 23, 2008 10:25 pm ]
Post subject:  Re: Metal Gear mods, actors

Yeah, I saw that one. They were doing Metal Gear Rex actually. I guess they stopped. I should find base sprites. I could edit them simply! The coding I can't do. Much too lazy.

Author:  Brainwashed [ Tue Jun 24, 2008 12:57 am ]
Post subject:  Re: Metal Gear mods, actors

Then you won't be getting any Metal Gear Actors/Guns/Bombs/Whatever. If you don't do it yourself, then maybe you can get someone to do it for you. But that will be hard to find. If you don't know much about coding, I'd suggest using pre-existent codes, or modding templates.

Author:  DmanAnimorie [ Tue Jun 24, 2008 1:12 am ]
Post subject:  Re: Metal Gear mods, actors

Yeah I actually just started it. I just took the coding from Data's actor and now I'm gonna test it. I do have many doubts.

Author:  Brainwashed [ Tue Jun 24, 2008 2:22 am ]
Post subject:  Re: Metal Gear mods, actors

If you come up with something that actually works, could you upload it in the Mods section? I'm sure many people would be interested. If you don't, then I'd suggest looking at some tutorials, since there are a couple around.

Author:  DmanAnimorie [ Tue Jun 24, 2008 2:26 am ]
Post subject:  Re: Metal Gear mods, actors

I'll gladly do that.

Author:  DmanAnimorie [ Tue Jun 24, 2008 2:58 am ]
Post subject:  Re: Metal Gear mods, actors

Ahh! Laziness and confusion are taking over....I'll find someone to take over and whatnot. I would need a new computer to deal with it.

Much to much lag even when typing. It's horrible.

Author:  Roy-G-Biv [ Tue Jun 24, 2008 3:14 am ]
Post subject:  Re: Metal Gear mods, actors

DmanAnimorie wrote:
Ahh! Laziness and confusion are taking over....I'll find someone to take over and whatnot. I would need a new computer to deal with it.

Much to much lag even when typing. It's horrible.

I "MIGHT" make solid snake, but no promises, because I'm pretty lazy myself.
Are the Solid Snake sprites custom?
In the CC Pallate?

Author:  DmanAnimorie [ Tue Jun 24, 2008 3:54 am ]
Post subject:  Re: Metal Gear mods, actors

Yes. That was the only simple task.
Feel free to use them...as long as you give me a bit of credit.

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