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Armor piercing, fin stabilised, discarding sabot http://45.55.195.193/viewtopic.php?f=1&t=11490 |
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Author: | Prod [ Fri Jun 13, 2008 6:16 pm ] |
Post subject: | Armor piercing, fin stabilised, discarding sabot |
I'll need some assistance with this one. How would it work? Would the round need to be a TDExplosive in order to achieve the wanted results? |
Author: | Foa [ Fri Jun 13, 2008 6:38 pm ] |
Post subject: | Re: Armor piercing, fin stabilised, discarding sabot |
The sabot is a tracer. |
Author: | Grif [ Fri Jun 13, 2008 6:48 pm ] |
Post subject: | Re: Armor piercing, fin stabilised, discarding sabot |
... What. Foa you're dumb. Uh, Prod, yeah, you'd probably have to use a TDExplosive if you wanted to do it right. The problem is that with the current build, if it were a long projectile, it wouldn't rotate properly with the gun. So your SABOT round would always look exactly the same; a flat line. |
Author: | Prod [ Sat Jun 14, 2008 3:33 am ] |
Post subject: | Re: Armor piercing, fin stabilised, discarding sabot |
Could this problem be fixed with Lua once it comes out with the next build? |
Author: | Grif [ Sat Jun 14, 2008 5:11 am ] |
Post subject: | Re: Armor piercing, fin stabilised, discarding sabot |
It's a resounding possibly. On IRC, we mentioned the problem to Data, and he said he'd think about fixing it for future builds. Seeing as how that was weeks ago, I hope it's in the next build. |
Author: | Draco18s [ Sat Jun 14, 2008 8:26 am ] |
Post subject: | Re: Armor piercing, fin stabilised, discarding sabot |
Just as a point of curiousity, was it my imagination, or did I see a post dated Jan 2007 with "Build 21 should be out in a few weeks"? |
Author: | Daman [ Sat Jun 14, 2008 10:12 am ] |
Post subject: | Re: Armor piercing, fin stabilised, discarding sabot |
Why couldn't a sabot be made with these results in the current build? Fin-stabalized isn't something that is actually needed at all, it could just be there for looks. If discarding means disappearing after hitting something I'm pretty sure tdexplosives already do that. |
Author: | striker121 [ Sat Jun 14, 2008 12:45 pm ] |
Post subject: | Re: Armor piercing, fin stabilised, discarding sabot |
Discarding, means the the sabot pops off, which is totally possible to do. I've even done it. |
Author: | Morbo!!! [ Sat Jun 14, 2008 3:33 pm ] |
Post subject: | Re: Armor piercing, fin stabilised, discarding sabot |
For those who don't know what an APFSDS is http://www.army-technology.com/contract ... apfsds.htm |
Author: | Falcon X [ Sat Jun 14, 2008 3:40 pm ] |
Post subject: | Re: Armor piercing, fin stabilised, discarding sabot |
Draco18s wrote: Just as a point of curiosity, was it my imagination, or did I see a post dated Jan 2007 with "Build 21 should be out in a few weeks"? Data is a busy guy, plus i will guarantee that was before he tried to add LUA. Think this way: The longer he takes to make B21, the better it will be. I do think it will be out before the end of the month though. |
Author: | Grif [ Sat Jun 14, 2008 5:14 pm ] |
Post subject: | Re: Armor piercing, fin stabilised, discarding sabot |
Daman wrote: Why couldn't a sabot be made with these results in the current build? Fin-stabalized isn't something that is actually needed at all, it could just be there for looks. If discarding means disappearing after hitting something I'm pretty sure tdexplosives already do that. Because SABOT shells are long projectiles. Meaning they are not round. Meaning the game will not rotate them with your gun properly; so if you fire straight up your sabot will be horizontal. |
Author: | NeoSeeker [ Sat Jun 14, 2008 6:38 pm ] |
Post subject: | Re: Armor piercing, fin stabilised, discarding sabot |
So with lua you would make a round that basically at its peak velocity right before impact would gib the fins and the AP explosive round, then the round would go onto penetrate then explode a couple hundred milliseconds later? |
Author: | blipflip [ Mon Jun 16, 2008 5:14 pm ] |
Post subject: | Re: Armor piercing, fin stabilised, discarding sabot |
You could make a one-shot one that would rotate correctly. Just have it as an attachment to the gun. Firing the gun would hit the SABOT in the back, which would break the attachment off AND could start a wound that would propel it in the direction it faces in. |
Author: | The Fat Sand Rat [ Mon Jun 16, 2008 5:27 pm ] |
Post subject: | Re: Armor piercing, fin stabilised, discarding sabot |
blipflip wrote: You could make a one-shot one that would rotate correctly. Just have it as an attachment to the gun. Firing the gun would hit the SABOT in the back, which would break the attachment off AND could start a wound that would propel it in the direction it faces in. A one-shot APFSDS would be kinda lame though. Also, it's not SABOT, it's sabot. It comes from It isn't an acronym. |
Author: | Darlos9D [ Tue Jun 17, 2008 6:15 pm ] |
Post subject: | Re: Armor piercing, fin stabilised, discarding sabot |
NeoSeeker wrote: So with lua you would make a round that basically at its peak velocity right before impact would gib the fins and the AP explosive round, then the round would go onto penetrate then explode a couple hundred milliseconds later? APFSDSs don't explode. They're a kinetic energy weapon. Which means they just pierce things. It's like a giant arrow made of depleted uranium, traveling very fast. |
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