Question concerning a particular error
Okay, this is my first post here and I am a total noob with modding (or scripting for that matter) and scene making in CC but I had a few questions about the ingame Scene editor (I like using it because I'm not that much familiar with the scripting when placing objects out of the editor)
Well, I was just wondering if there are any ways of making the scene with several mods easily, because the thing I have done now (I actually don't know if it's okay with everyone, if it isn't then let me know), I have collected the mods I want to use the editor in into a single mod, changing some paths in scripts to fit the new location and making the index.ini of my mod package include all of the mods' .ini files, thus being able to use all the content in the editor, which only allows the scene to be based on one mod. Well, it worked nicely in the scene editor and in skirmish mode as well.
Here comes the problem I have: When I make and save scenes, I have so far been able to use all the modded content too, but recently I again added more mods into the pack. The new stuff works fine in skirmish mode and I can place them in the scene editor and save it as well. But when I restart the game, it gives an error about the *My scene name*.ini file on some line, about the new modded content.
For example, one mod I added was the EE-1 Tempest minigun mod (cheers to the creator)
So in the *My scene name*.ini file, the errored spot was
PlaceSceneObject = HDFirearm
CopyOf = EE-1 Tempest
Position = Vector
X = 1692
Y = 1152
HFlipped = 0
The error itself says that it's referring to a copy from that hasn't been defined, namely the InstanceName EE-1 Tempest (Which matches to the real InstanceName of the gun)
And so it was for evey piece of newly added modded content, whereas old modded content works.
I hope this is not in the wrong board
Moved to Mod MakingAny help would be appreciated
Thanks in advance