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Making legs more stiff? *Solved, close please* http://45.55.195.193/viewtopic.php?f=1&t=11404 |
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Author: | Shook [ Thu Jun 05, 2008 11:41 am ] |
Post subject: | Making legs more stiff? *Solved, close please* |
So yeah, i have a pretty heavy unit, whose legs tend to collapse regularily when walking. So i was wondering, is it possible to make legs more stiff without ruining their ability to bend? JointStiffness doesn't seem to work... |
Author: | CaveCricket48 [ Thu Jun 05, 2008 11:59 am ] |
Post subject: | Re: Making legs more stiff? |
Make sure that your actor's push force (found at the bottom of each walkpath sequence) is strong enough to hold the actor's weight. I'm not not sure that may be what's wrong, but try it out. |
Author: | Shook [ Thu Jun 05, 2008 12:33 pm ] |
Post subject: | Re: Making legs more stiff? |
Thanks, it worked. Now i just need to figure out how to make it not rape the terrain |
Author: | zalo [ Thu Jun 05, 2008 3:09 pm ] |
Post subject: | Re: Making legs more stiff? |
The only way to make the actor not pulverize terrain is to make the unit lighter, or the terrain stronger. |
Author: | Shook [ Thu Jun 05, 2008 3:12 pm ] |
Post subject: | Re: Making legs more stiff? |
Ah, thanks. I guess that i could also reduce terrain smashing by making it so that the pushforce isn't overkill. But that was just about it, so mods, please close this thread... |
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