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Tealord
Joined: Sun Jun 03, 2007 10:12 am Posts: 86 Location: Finland
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Why doesnt my mine's explode?!
I created a mine and it should explode after someone walks on them, but the only way to make them explode is that you either shoot at them or jump really hard on them, could someone please tell me whats wrong?
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Fri May 30, 2008 1:35 pm |
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3 solid
Joined: Wed Mar 28, 2007 9:02 pm Posts: 1639 Location: Somewhere. Nowhere.
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Re: Why doesnt my mine's explode?!
Make the mines weaker or bigger. Or both.
(I can't remember the variable for weaker. Bigger means the sprite.)
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Fri May 30, 2008 1:41 pm |
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Tealord
Joined: Sun Jun 03, 2007 10:12 am Posts: 86 Location: Finland
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Re: Why doesnt my mine's explode?!
Yeah I was thinking about that weaker thing, but I dont remember how did you do it.
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Fri May 30, 2008 1:57 pm |
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Uprightpath
Joined: Fri Jan 18, 2008 4:23 am Posts: 16
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Re: Why doesnt my mine's explode?!
Lower its GibImpulse thingy. I believe that's what you need. I have some minds that just make dirt at this point.
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Fri May 30, 2008 2:00 pm |
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Tea
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Re: Why doesnt my mine's explode?!
Do TDExplosive have a gibimpulse limit?
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Fri May 30, 2008 2:07 pm |
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Tealord
Joined: Sun Jun 03, 2007 10:12 am Posts: 86 Location: Finland
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Re: Why doesnt my mine's explode?!
I dont think that gipimpulse works on explosive.
Offtopic: Tea, are those soldiers with coffeebean as their head on your avatar animation?
PS. I really need now either cup of tea or coffee, coffeiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiin~
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Fri May 30, 2008 2:12 pm |
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Uprightpath
Joined: Fri Jan 18, 2008 4:23 am Posts: 16
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Re: Why doesnt my mine's explode?!
Yes, they do, it's how to set them off without the time issue, I believe. My dirt bombs are using it currently, so that they explode on impact, rather than after a certain amount of time. Though, the time thing isn't working with it either.
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Fri May 30, 2008 2:14 pm |
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Tealord
Joined: Sun Jun 03, 2007 10:12 am Posts: 86 Location: Finland
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Re: Why doesnt my mine's explode?!
Ah sorry, I just noticed I have it there, its setted to 1, but can it really go any lower than that? : o
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Fri May 30, 2008 2:22 pm |
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wutangfan1990
Joined: Sun Apr 29, 2007 6:11 pm Posts: 543 Location: The hood
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Re: Why doesnt my mine's explode?!
Just test it out and if it doesn't work then edit it.
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Fri May 30, 2008 2:42 pm |
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Tealord
Joined: Sun Jun 03, 2007 10:12 am Posts: 86 Location: Finland
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Re: Why doesnt my mine's explode?!
I tried to set it to -20, but that didnt change anything, or it did, because now my mines jump around, if someone starts flying with a jetpack near them : DDDD
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Fri May 30, 2008 2:50 pm |
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Uprightpath
Joined: Fri Jan 18, 2008 4:23 am Posts: 16
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Re: Why doesnt my mine's explode?!
Try adding a GibWoundLimit as well?
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Fri May 30, 2008 2:57 pm |
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Kallemort
Joined: Tue Aug 21, 2007 2:55 pm Posts: 948
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Re: Why doesnt my mine's explode?!
Woundlimit wont affect the stepping thing, only the number of shots the mine can take.
Suggestion: Make the mine a actor, that shoots his explosive weapon when he sees an enemy.
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Fri May 30, 2008 3:04 pm |
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Tealord
Joined: Sun Jun 03, 2007 10:12 am Posts: 86 Location: Finland
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Re: Why doesnt my mine's explode?!
The GibWoundLimit is already there and making it as an actor is too hard, should make it shoot only when the enemy is standing right on its " nose ".
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Fri May 30, 2008 3:16 pm |
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Uprightpath
Joined: Fri Jan 18, 2008 4:23 am Posts: 16
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Re: Why doesnt my mine's explode?!
Hrm, I have mine set to a low Joint Stiffness, and all that stuff, and a lowish Impulse, it's set to 25, it goes off when dropped for a 32 pixel height, or when stepped on, though.
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Fri May 30, 2008 3:19 pm |
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Tea
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Re: Why doesnt my mine's explode?!
Lord: It's a mario goomba.
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Fri May 30, 2008 3:21 pm |
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