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Collision Mismatch Crash?
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Author:  killdeer [ Sun May 25, 2008 11:55 pm ]
Post subject:  Collision Mismatch Crash?

So I'm trying to create an entry for the Mod Contest #2.0. Everything is working fine so far, other than It sometimes crashes with this error...

Image

Any idea what the problem is?

Author:  Tea [ Mon May 26, 2008 12:09 am ]
Post subject:  Re: Collision Mismatch Crash?

Well I don't know anything about that but I suggest posting the ini for your mod, you wont have to post everything so don't worry about it being copied.

Author:  killdeer [ Mon May 26, 2008 12:20 am ]
Post subject:  Re: Collision Mismatch Crash?

I figured I might have to post the ini.

I might have actually solved the problem though. I think I had my casings set to too low of mass and when they'd pile up things would get crazy. I'll test it a bit more and make sure.

Author:  Roy-G-Biv [ Mon May 26, 2008 12:25 am ]
Post subject:  Re: Collision Mismatch Crash?

Did your side arm HAVE, GetsHitByMOs = 1?
If so, then make it GetsHitByMOs = 0.
I had this problem, and I did this to fix this.
Code:
AddAmmo = Round
   InstanceName = Round Sidearm
   ParticleCount = 8
   Particle = MOPixel
      InstanceName = Particle Sidearm
      Mass = 0
      RestThreshold = 500
      LifeTime = 40
      Sharpness = 360
      HitsMOs = 1
      GetsHitByMOs = 0 <-------- Here!

Author:  killdeer [ Mon May 26, 2008 12:32 am ]
Post subject:  Re: Collision Mismatch Crash?

That could have been it too. I might have changed that when I was playing around with the settings. But it's fixed now so all's well.

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