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 turrets work in build 20? 
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Joined: Fri May 23, 2008 6:19 am
Posts: 16
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Post turrets work in build 20?
Ok so I have build 20 and so far, every turret mod I download crashes the game, talking about the null file in the base folder.

do these files not work with build 20?


Fri May 23, 2008 7:26 am
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Joined: Mon Dec 10, 2007 9:54 pm
Posts: 250
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Post Re: turrets work in build 20?
They work, they're just assuming you've made a simple fix to something changed in build 20. To fix it, find null.bmp in your base folder and copy it to wherever it's asking for it when it crashes.

Don't do this.


Fri May 23, 2008 7:41 am
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Joined: Tue Jun 19, 2007 2:51 pm
Posts: 85
Location: in photoshop, in a corner; ordening pixels
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Post Re: turrets work in build 20?
one null.bmp needs to stand in base.rte and one in base.rte/devices then all is fixed

Don't do this.

for some weird reason data replaced the null.bmp from base.rte to base.rte/devices...


Fri May 23, 2008 8:52 am
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Joined: Fri Mar 02, 2007 6:59 am
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Location: NSW, Australia
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Post Re: turrets work in build 20?
There, hope the above helps.
will a mod please move this? it should be in either mod making or general, but certainly not here.


Fri May 23, 2008 9:17 am
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Joined: Sat Aug 25, 2007 5:50 am
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Location: Planet Telex
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Post Re: turrets work in build 20?
Is there not a sticky for this sort of thing?


Fri May 23, 2008 11:20 am
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Joined: Mon Feb 12, 2007 12:46 am
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Post Re: turrets work in build 20?
zacness wrote:
Is there not a sticky for this sort of thing?

Grif and I attempted to, but none of them was stick'd.


Fri May 23, 2008 12:35 pm
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Joined: Fri Apr 27, 2007 4:55 pm
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Location: America!
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Post Re: turrets work in build 20?
Make the turret mod's creator update the mod to be build 20 compatible.

Making the client fix the problem is not solving it.


Fri May 23, 2008 2:59 pm
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Joined: Sun Apr 29, 2007 6:11 pm
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Post Re: turrets work in build 20?
Move to mod making


Fri May 23, 2008 7:39 pm
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Joined: Mon Dec 10, 2007 9:54 pm
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Post Re: turrets work in build 20?
Alright alright. /o\


Fri May 23, 2008 9:45 pm
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