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Gravity Crawling - A new Flying Technique
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Author:  zalo [ Wed May 21, 2008 2:10 am ]
Post subject:  Gravity Crawling - A new Flying Technique

As it appears DRL has a severe "Awesome Trick" deficiency.
So here are some moves to get you on the right track.

It started like this. An awesome land shark that glides over the ground.*
*In actual game-play it looks like he is swimming on the ground at hyper speed.
I just didn't get good gifs.

Image
And turned into this
Image
Random crawl paths open up many possibilities.

That wasn't a jetpack. All it was, was ".", "->", and the crawlpaths.

You wondered how the gravity thing pushed the guy over to start crawling.
And then you tried editing the Crawl paths. No luck.

Even if you didn't, here is the code.

Code:
   CrawlLimbPath = LimbPath
      InstanceName = Soldier Heavy Crawl Path
      StartOffset = Vector
         X = -220
         Y = -80
      StartSegCount = 20
      AddSegment = Vector
         X = 220
         Y = 0
      AddSegment = Vector
         X = 60
         Y = 40
      AddSegment = Vector
         X = 0
         Y = 60
      AddSegment = Vector
         X = 0
         Y = 200
      SlowTravelSpeed = 10.5
      NormalTravelSpeed = 10.8
      FastTravelSpeed = 40.5
      PushForce = 800000
   ArmCrawlLimbPath = LimbPath
      InstanceName = Soldier Heavy Arm Crawl Path
      StartOffset = Vector
         X = -20
         Y = -10
      StartSegCount = 20
      AddSegment = Vector
         X = 0
         Y = -80
      AddSegment = Vector
         X = 60
         Y = -60
      AddSegment = Vector
         X = 80
         Y = 0
      AddSegment = Vector
         X = 80
         Y = 80
      AddSegment = Vector
         X = 0
         Y = 200
      SlowTravelSpeed = 10.5
      NormalTravelSpeed = 10.5
      FastTravelSpeed = 40.5
      PushForce = 60000


Discuss.

Author:  Ophanim [ Wed May 21, 2008 2:16 am ]
Post subject:  Re: Gravity Crawling - A new Flying Technique

That's incredibly awesome, zalo. One small step for man, one giant flying leap for clones.

Author:  Thoughtprocess [ Wed May 21, 2008 2:18 am ]
Post subject:  Re: Gravity Crawling - A new Flying Technique

Some pretty smexy gifs, zalo.

I've always thought of being able to use the jetpack as an extra weapon, and this would be able to do it easy. The obvious disadvantange, though is the inability to crouch. I've also always wondered if you could use limbpaths to do awexome martial arts moves, would that be possible?

Author:  zalo [ Wed May 21, 2008 2:21 am ]
Post subject:  Re: Gravity Crawling - A new Flying Technique

I haven't been able to get the clones to do a flip yet, if thats what you mean.

I HAVE been able to get them to lunge, as seen in the sand scene of the first gif.

Author:  Darlos9D [ Wed May 21, 2008 5:53 pm ]
Post subject:  Re: Gravity Crawling - A new Flying Technique

Oh, I see whats going on here. When you make the crawlpath parts far away from the actor, their invisible hand and feet atomgroups extend out that far.

Looks kinda fun though.

Author:  The Fat Sand Rat [ Wed May 21, 2008 9:48 pm ]
Post subject:  Re: Gravity Crawling - A new Flying Technique

I copy/pasted it into Tech.ini, corrected the tabbing, and get an error on line 242, the NormalTravelSpeed.
Looks awesome... wish it'd work.

Author:  Jox =3 [ Thu May 22, 2008 1:33 am ]
Post subject:  Re: Gravity Crawling - A new Flying Technique

So hovering is possible?

Ahahaha, that is so incredible! Flying Ships with auto guns, NOW!

Author:  Foa [ Thu May 22, 2008 2:04 am ]
Post subject:  Re: Gravity Crawling - A new Flying Technique

Can you give me a lower flying one?
Or a safer one, my casualty rates has rocketed!

Author:  Krumbs [ Thu May 22, 2008 6:28 pm ]
Post subject:  Re: Gravity Crawling - A new Flying Technique

It looks like he is swimming. Now just have a background that looks like underwater :)

Author:  Siric [ Fri May 23, 2008 12:05 am ]
Post subject:  Re: Gravity Crawling - A new Flying Technique

Given enough time you can vaporize a base with this, it is rather creepy.
Very nice Find Zalo!

Author:  Darklink [ Fri May 23, 2008 4:19 pm ]
Post subject:  Re: Gravity Crawling - A new Flying Technique

Where is the Code that I need to change to achieve this?

Author:  zalo [ Fri May 23, 2008 6:07 pm ]
Post subject:  Re: Gravity Crawling - A new Flying Technique

In the walkpaths at the far bottom of the Soldiers.ini in the coalition folder. In the actors folder. In the Base.rte.

Author:  Darklink [ Fri May 23, 2008 8:06 pm ]
Post subject:  Re: Gravity Crawling - A new Flying Technique

I mean for the CRobo's.
Or is it the same thing?

Author:  octyl [ Fri May 23, 2008 8:09 pm ]
Post subject:  Re: Gravity Crawling - A new Flying Technique

it didn't work... when i copy pasted over it, the tabbing got screwed. So i tried manually entering it all. That didn't work either... can someone upload an rte? Maybe do it with the light soldier template...

Author:  Cameron [ Wed Jun 04, 2008 12:48 am ]
Post subject:  Re: Gravity Crawling - A new Flying Technique

Yes, please, someone upload a .rte. For one thing, not everyone wants to change their base.rte.

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