Author |
Message |
zalo
Joined: Sat Feb 03, 2007 7:11 pm Posts: 1496
|
Gravity Crawling - A new Flying Technique
As it appears DRL has a severe "Awesome Trick" deficiency. So here are some moves to get you on the right track. It started like this. An awesome land shark that glides over the ground.* *In actual game-play it looks like he is swimming on the ground at hyper speed. I just didn't get good gifs.And turned into this Random crawl paths open up many possibilities. That wasn't a jetpack. All it was, was ".", "->", and the crawlpaths. You wondered how the gravity thing pushed the guy over to start crawling. And then you tried editing the Crawl paths. No luck. Even if you didn't, here is the code. Code: CrawlLimbPath = LimbPath InstanceName = Soldier Heavy Crawl Path StartOffset = Vector X = -220 Y = -80 StartSegCount = 20 AddSegment = Vector X = 220 Y = 0 AddSegment = Vector X = 60 Y = 40 AddSegment = Vector X = 0 Y = 60 AddSegment = Vector X = 0 Y = 200 SlowTravelSpeed = 10.5 NormalTravelSpeed = 10.8 FastTravelSpeed = 40.5 PushForce = 800000 ArmCrawlLimbPath = LimbPath InstanceName = Soldier Heavy Arm Crawl Path StartOffset = Vector X = -20 Y = -10 StartSegCount = 20 AddSegment = Vector X = 0 Y = -80 AddSegment = Vector X = 60 Y = -60 AddSegment = Vector X = 80 Y = 0 AddSegment = Vector X = 80 Y = 80 AddSegment = Vector X = 0 Y = 200 SlowTravelSpeed = 10.5 NormalTravelSpeed = 10.5 FastTravelSpeed = 40.5 PushForce = 60000 Discuss.
|
Wed May 21, 2008 2:10 am |
|
|
Ophanim
Joined: Wed Dec 26, 2007 6:33 am Posts: 1743 Location: Trapped in UCP. Send help.
|
Re: Gravity Crawling - A new Flying Technique
That's incredibly awesome, zalo. One small step for man, one giant flying leap for clones.
|
Wed May 21, 2008 2:16 am |
|
|
Thoughtprocess
Joined: Mon Feb 11, 2008 3:42 pm Posts: 259
|
Re: Gravity Crawling - A new Flying Technique
Some pretty smexy gifs, zalo.
I've always thought of being able to use the jetpack as an extra weapon, and this would be able to do it easy. The obvious disadvantange, though is the inability to crouch. I've also always wondered if you could use limbpaths to do awexome martial arts moves, would that be possible?
|
Wed May 21, 2008 2:18 am |
|
|
zalo
Joined: Sat Feb 03, 2007 7:11 pm Posts: 1496
|
Re: Gravity Crawling - A new Flying Technique
I haven't been able to get the clones to do a flip yet, if thats what you mean.
I HAVE been able to get them to lunge, as seen in the sand scene of the first gif.
|
Wed May 21, 2008 2:21 am |
|
|
Darlos9D
Joined: Mon Jul 16, 2007 9:50 am Posts: 1512 Location: Tallahassee, FL
|
Re: Gravity Crawling - A new Flying Technique
Oh, I see whats going on here. When you make the crawlpath parts far away from the actor, their invisible hand and feet atomgroups extend out that far.
Looks kinda fun though.
|
Wed May 21, 2008 5:53 pm |
|
|
The Fat Sand Rat
Joined: Sun Apr 15, 2007 5:56 am Posts: 1191 Location: outside the shithole called the University in the Forest
|
Re: Gravity Crawling - A new Flying Technique
I copy/pasted it into Tech.ini, corrected the tabbing, and get an error on line 242, the NormalTravelSpeed. Looks awesome... wish it'd work.
|
Wed May 21, 2008 9:48 pm |
|
|
Jox =3
Joined: Wed Oct 03, 2007 10:45 pm Posts: 545 Location: Underground... >_> ... <_< ... lurking ...
|
Re: Gravity Crawling - A new Flying Technique
So hovering is possible?
Ahahaha, that is so incredible! Flying Ships with auto guns, NOW!
|
Thu May 22, 2008 1:33 am |
|
|
Foa
Data Realms Elite
Joined: Wed Sep 05, 2007 4:14 am Posts: 3966 Location: Canadida
|
Re: Gravity Crawling - A new Flying Technique
Can you give me a lower flying one? Or a safer one, my casualty rates has rocketed!
|
Thu May 22, 2008 2:04 am |
|
|
Krumbs
Joined: Mon Aug 27, 2007 7:56 pm Posts: 1186 Location: Scotland
|
Re: Gravity Crawling - A new Flying Technique
It looks like he is swimming. Now just have a background that looks like underwater
|
Thu May 22, 2008 6:28 pm |
|
|
Siric
Joined: Wed Oct 25, 2006 7:57 pm Posts: 240 Location: Out there, among the stars.
|
Re: Gravity Crawling - A new Flying Technique
Given enough time you can vaporize a base with this, it is rather creepy. Very nice Find Zalo!
|
Fri May 23, 2008 12:05 am |
|
|
Darklink
Joined: Wed Jan 03, 2007 3:49 am Posts: 88 Location: computer chair
|
Re: Gravity Crawling - A new Flying Technique
Where is the Code that I need to change to achieve this?
|
Fri May 23, 2008 4:19 pm |
|
|
zalo
Joined: Sat Feb 03, 2007 7:11 pm Posts: 1496
|
Re: Gravity Crawling - A new Flying Technique
In the walkpaths at the far bottom of the Soldiers.ini in the coalition folder. In the actors folder. In the Base.rte.
|
Fri May 23, 2008 6:07 pm |
|
|
Darklink
Joined: Wed Jan 03, 2007 3:49 am Posts: 88 Location: computer chair
|
Re: Gravity Crawling - A new Flying Technique
I mean for the CRobo's. Or is it the same thing?
|
Fri May 23, 2008 8:06 pm |
|
|
octyl
Joined: Fri Aug 31, 2007 3:57 am Posts: 227 Location: Canada
|
Re: Gravity Crawling - A new Flying Technique
it didn't work... when i copy pasted over it, the tabbing got screwed. So i tried manually entering it all. That didn't work either... can someone upload an rte? Maybe do it with the light soldier template...
|
Fri May 23, 2008 8:09 pm |
|
|
Cameron
Joined: Sun Sep 16, 2007 12:35 am Posts: 65 Location: Horiz land.Too horizontal!
|
Re: Gravity Crawling - A new Flying Technique
Yes, please, someone upload a .rte. For one thing, not everyone wants to change their base.rte.
|
Wed Jun 04, 2008 12:48 am |
|
|
|