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Emitter Help needed! http://45.55.195.193/viewtopic.php?f=1&t=11174 |
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Author: | xtortion1980 [ Sun May 11, 2008 1:40 pm ] |
Post subject: | Emitter Help needed! |
Hey guys! Right to the point. Could someone tell me how to put an emitter on a thrown object? I want a bottle to emit flames so It looks like an ignited rag fuse. Help much appreciated |
Author: | Grif [ Sun May 11, 2008 8:36 pm ] |
Post subject: | Re: Emitter Help needed! |
Making a Molotov, I take it. Make your emitter. Make your TDExplosive. On the TDExplosive, add this: AddEmitter = AEmitter CopyOf = <your emitter's name> ParentOffset = Vector X = <whatever> Y = <whatever> |
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