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Emitter Help needed!
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Author:  xtortion1980 [ Sun May 11, 2008 1:40 pm ]
Post subject:  Emitter Help needed!

Hey guys!
Right to the point.
Could someone tell me how to put an emitter on a thrown object?
I want a bottle to emit flames so It looks like an ignited rag fuse.
Help much appreciated :grin:

Author:  Grif [ Sun May 11, 2008 8:36 pm ]
Post subject:  Re: Emitter Help needed!

Making a Molotov, I take it.

Make your emitter.

Make your TDExplosive.

On the TDExplosive, add this:

AddEmitter = AEmitter
CopyOf = <your emitter's name>
ParentOffset = Vector
X = <whatever>
Y = <whatever>

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