Joined: Fri Jul 06, 2007 2:37 pm Posts: 54 Location: Under your bed!
Emitter Help needed!
Hey guys! Right to the point. Could someone tell me how to put an emitter on a thrown object? I want a bottle to emit flames so It looks like an ignited rag fuse. Help much appreciated
Sun May 11, 2008 1:40 pm
Grif
REAL AMERICAN HERO
Joined: Sat Jan 27, 2007 10:25 pm Posts: 5655
Re: Emitter Help needed!
Making a Molotov, I take it.
Make your emitter.
Make your TDExplosive.
On the TDExplosive, add this:
AddEmitter = AEmitter CopyOf = <your emitter's name> ParentOffset = Vector X = <whatever> Y = <whatever>
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