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 Those invincible feet 
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Joined: Mon Jul 16, 2007 9:50 am
Posts: 1512
Location: Tallahassee, FL
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Post Those invincible feet
So, is there some way to make feet hit-able? Better yet, is there some way to make attachments to feet hit-able? The base of my turret is currently a giant foot, but shots still go through it despite GetsHitByMOs being set to 1. Any attachments also don't get hit by anything, for some reason.

Any way to override this?


Wed Apr 30, 2008 4:54 am
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Joined: Wed Sep 05, 2007 4:14 am
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Location: Canadida
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Post Re: Those invincible feet
No, not currently, in this Build.


Wed Apr 30, 2008 5:46 am
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Joined: Tue Jul 03, 2007 12:33 am
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Post Re: Those invincible feet
Make the leg the base, and make the foot just AtomGroups.


Wed Apr 30, 2008 2:20 pm
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Joined: Mon Jul 16, 2007 9:50 am
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Location: Tallahassee, FL
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Post Re: Those invincible feet
Winterous wrote:
Make the leg the base, and make the foot just AtomGroups.

Yeah, I guess I can do that. But the base will fall around all weird instead of staying straight. Oh well.


Wed Apr 30, 2008 5:10 pm
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Post Re: Those invincible feet
As discussed in that other thread, increase the JointStiffness a whole bunch (or decrease, either one) so that it doesn't.


Thu May 01, 2008 7:53 am
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