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Those invincible feet
http://45.55.195.193/viewtopic.php?f=1&t=11097
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Author:  Darlos9D [ Wed Apr 30, 2008 4:54 am ]
Post subject:  Those invincible feet

So, is there some way to make feet hit-able? Better yet, is there some way to make attachments to feet hit-able? The base of my turret is currently a giant foot, but shots still go through it despite GetsHitByMOs being set to 1. Any attachments also don't get hit by anything, for some reason.

Any way to override this?

Author:  Foa [ Wed Apr 30, 2008 5:46 am ]
Post subject:  Re: Those invincible feet

No, not currently, in this Build.

Author:  Winterous [ Wed Apr 30, 2008 2:20 pm ]
Post subject:  Re: Those invincible feet

Make the leg the base, and make the foot just AtomGroups.

Author:  Darlos9D [ Wed Apr 30, 2008 5:10 pm ]
Post subject:  Re: Those invincible feet

Winterous wrote:
Make the leg the base, and make the foot just AtomGroups.

Yeah, I guess I can do that. But the base will fall around all weird instead of staying straight. Oh well.

Author:  Winterous [ Thu May 01, 2008 7:53 am ]
Post subject:  Re: Those invincible feet

As discussed in that other thread, increase the JointStiffness a whole bunch (or decrease, either one) so that it doesn't.

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