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Those invincible feet http://45.55.195.193/viewtopic.php?f=1&t=11097 |
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Author: | Darlos9D [ Wed Apr 30, 2008 4:54 am ] |
Post subject: | Those invincible feet |
So, is there some way to make feet hit-able? Better yet, is there some way to make attachments to feet hit-able? The base of my turret is currently a giant foot, but shots still go through it despite GetsHitByMOs being set to 1. Any attachments also don't get hit by anything, for some reason. Any way to override this? |
Author: | Foa [ Wed Apr 30, 2008 5:46 am ] |
Post subject: | Re: Those invincible feet |
No, not currently, in this Build. |
Author: | Winterous [ Wed Apr 30, 2008 2:20 pm ] |
Post subject: | Re: Those invincible feet |
Make the leg the base, and make the foot just AtomGroups. |
Author: | Darlos9D [ Wed Apr 30, 2008 5:10 pm ] |
Post subject: | Re: Those invincible feet |
Winterous wrote: Make the leg the base, and make the foot just AtomGroups. Yeah, I guess I can do that. But the base will fall around all weird instead of staying straight. Oh well. |
Author: | Winterous [ Thu May 01, 2008 7:53 am ] |
Post subject: | Re: Those invincible feet |
As discussed in that other thread, increase the JointStiffness a whole bunch (or decrease, either one) so that it doesn't. |
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