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 crab gun mount 
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Joined: Sun Apr 27, 2008 9:58 pm
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Post crab gun mount
OK. I'm
trying to make it so that my crab mo can use normal weapons but i cant figure out how. advice?


Sun Apr 27, 2008 10:06 pm
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Joined: Sun Apr 15, 2007 5:56 am
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Post Re: crab gun mount
I believe the code is in the turret. If you mean you want them to pick up weapons, they can't, because they have no arms. Look at the Dreadnought for more info.
If you're talking about making a normal crab with a turret, you'll have to add a turret.


Sun Apr 27, 2008 10:11 pm
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Joined: Sun Apr 27, 2008 9:58 pm
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Post Re: crab gun mount
What if i added arms to the crab


Sun Apr 27, 2008 11:53 pm
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Post Re: crab gun mount
When was the last time you saw a crab with arms?

What you're proposing just isn't good Science.


Mon Apr 28, 2008 12:01 am
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Joined: Mon Feb 12, 2007 12:46 am
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Post Re: crab gun mount
Lord Tim wrote:
When was the last time you saw a crab with arms?

What you're proposing just isn't good Science.

Crab's claws could be consitered hands.
But real life crabs never had 4 legs.
It should be ADog.


Mon Apr 28, 2008 12:21 am
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Data Realms Elite
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Post Re: crab gun mount
Roy-G-Biv wrote:
Lord Tim wrote:
When was the last time you saw a crab with arms?

What you're proposing just isn't good Science.

Crab's claws could be consitered hands.
But real life crabs never had 4 legs.
It should be ADog.

An AQuad!


Mon Apr 28, 2008 12:27 am
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Joined: Mon Jun 04, 2007 5:55 am
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Location: Ohio
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Post Re: crab gun mount
Roy-G-Biv wrote:
Lord Tim wrote:
When was the last time you saw a crab with arms?

What you're proposing just isn't good Science.

Crab's claws could be consitered hands.
But real life crabs never had 4 legs.
It should be ADog.


ADog would not have 2 front legs, and 2 reversed hind legs.

what we have here is AHeadcrab


Mon Apr 28, 2008 1:45 am
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Joined: Wed Aug 29, 2007 4:09 am
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Post Re: crab gun mount
is it even possible to give crabs arms and if so how do we?


Mon Apr 28, 2008 2:54 am
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Joined: Sat Jan 27, 2007 10:25 pm
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Post Re: crab gun mount
It's not.


Mon Apr 28, 2008 4:18 am
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Joined: Tue Jul 03, 2007 12:33 am
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Post Re: crab gun mount
I think it should be an ATard. :P

Anyway, on topic.
To give a crab a gun, just make a separate rte for it, and copy code from the dreadnought to give it a turret.

I did it once, it used the ABombs to fire crabs.
That was fun.


Mon Apr 28, 2008 1:02 pm
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Post Re: crab gun mount
well i add the code but it is still make the dreadernaut :-(


Thu Oct 23, 2008 10:12 pm
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Joined: Tue Jul 03, 2007 12:33 am
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Post Re: crab gun mount
Not only was it a 1 month necro, but it was a useless post...
Almost.

What you've probably done is copy all of the dreadnought code.
You just need to copy the part that has the gun in it.
Just look through the whole thing, and find the one with the gun in it.


Fri Oct 24, 2008 4:01 am
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Joined: Sat Jun 16, 2007 2:31 am
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Post Re: crab gun mount
...AND change the instance names.


Fri Oct 24, 2008 4:36 am
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