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Scarab WIP
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Author:  CaveCricket48 [ Sun Apr 27, 2008 8:42 pm ]
Post subject:  Scarab WIP

First of all, before you start wondering why a WIP is in Mod Making, it's because my scarab is currently a piece of CRAP. I REALLY need help on this project, and if you do contribute, you will be greatly appreciated
and will be givin creds when this gets finished.

List of things done:

-sprites
-some gibs



List of things needed to be done

-rest of gibs
-offsets
-weapons
-slightly larger body sprite


This is what I have in mind for the Finished project:
Attachment:
Final Appearance.bmp [50.68 KiB]
Downloaded 328 times


The spiky thing on the bottom of the body is a jet pack which would be
like the cannon.
Unfortunatly, my scarab looks like this:

Attachments:
TestDump004.bmp [92.09 KiB]
Downloaded 183 times
File comment: Download
Scarab.rte.rar [21.02 KiB]
Downloaded 175 times

Author:  tosty [ Sun Apr 27, 2008 10:40 pm ]
Post subject:  Re: Scarab WIP

Just take the original dread-nought and double size all the sprites and variables in the ini and use that for a template.

Edit:
Image
EPIC FLASHA
Creds to numgun(hope he dosent mind)

Author:  eternjc [ Mon Apr 28, 2008 1:52 am ]
Post subject:  Re: Scarab WIP

Tosty, have you tried double-sizing limbpaths before?

Author:  Sixteen [ Mon Apr 28, 2008 2:02 am ]
Post subject:  Re: Scarab WIP

I have. It's easy. Want me to send you one? I might have a large dreadnought somewhere in there.

EDIT: Here it is. 5x. Might be a BIT messed up, though.
EDIT: Fixed.

Attachments:
Dummies.rte.rar [129.44 KiB]
Downloaded 155 times

Author:  tosty [ Mon Apr 28, 2008 2:59 am ]
Post subject:  Re: Scarab WIP

Yes i have, its easy.
They fall over easialy, yes, but that can't be helped.

Author:  Winterous [ Mon Apr 28, 2008 1:04 pm ]
Post subject:  Re: Scarab WIP

ooh, looks cool.
I've wanted to make a dreadnought with a grenade launcher instead of a jetpack for a while.

Author:  wutangfan1990 [ Mon Apr 28, 2008 3:50 pm ]
Post subject:  Re: Scarab WIP

I though this meant a Halo Scarab...the weapon looks similar to the widowmaker's.

Author:  fyher [ Sun May 04, 2008 2:22 am ]
Post subject:  Re: Scarab WIP

ummm sixteen, in the index theres a typo and it doesn't walk, its like stuck in the ground, how do i fix the walking thing?

Author:  Sixteen [ Sun May 04, 2008 2:33 am ]
Post subject:  Re: Scarab WIP

It's not a typo. It's just too heavy. I was messing around with it a while ago and forgot to change it back. I wanted it to crush people, but it apparently doesn't work.

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