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attaching stuff!?!? http://45.55.195.193/viewtopic.php?f=1&t=10944 |
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Author: | fyher [ Sun Apr 13, 2008 11:20 pm ] |
Post subject: | attaching stuff!?!? |
how do i add attachables to legs and stuff to make them more armor-y ,ya know, i wanna try doing it and ive seen it somewhere i just can't remember where... please help. |
Author: | DudeGuy [ Sun Apr 13, 2008 11:29 pm ] |
Post subject: | Re: attaching stuff!?!? |
Download the DarKlone pack and look at the Heavy's .INIs to see first hand. Edit: Just noticed the Kloveska army pack is out. Even better, download that, and look at the Oppresor's .INI's. Edit 2: How about this... Code: AddEffect = Attachable InstanceName = Mass = 0.1 Sharpness = 1 HitsMOs = 0 GetsHitByMOs = 1 SpriteFile = ContentFile FilePath = nt FrameCount = 1 SpriteOffset = Vector X = nt Y = nt AngularVel = 6 EntryWound = AEmitter CopyOf = Dent Metal Light ExitWound = AEmitter CopyOf = Dent Metal Light AtomGroup = AtomGroup AutoGenerate = 1 Material = Material CopyOf = Military Stuff Resolution = 4 Depth = 0 DeepCheck = 0 JointStrength = 100 JointStiffness = 0.1 BreakWound = AEmitter CopyOf = Dent Metal Light JointOffset = Vector X = Y = nt DrawAfterParent = 1 GibImpulseLimit = 1500 GibWoundLimit = 25 // GibSound = Sound // CopyOf = Bone Crack // AddGib = Gib // GibParticle = MOPixel // CopyOf = Gib Military Micro A // Offset = Vector // X = nt // Y = nt Try using that, replacing the 'nts' with what you need. |
Author: | fyher [ Sun Apr 13, 2008 11:53 pm ] |
Post subject: | Re: attaching stuff!?!? |
thanks it helped, i remembered thats where i saw it and checked there but i still wasnt getting it right, what you posted helped. |
Author: | DudeGuy [ Mon Apr 14, 2008 12:25 am ] |
Post subject: | Re: attaching stuff!?!? |
No problem, did you get the actual armor to go on in-game, or did it just help you know how to do it? |
Author: | fyher [ Mon Apr 14, 2008 1:43 am ] |
Post subject: | Re: attaching stuff!?!? |
both;P |
Author: | DudeGuy [ Mon Apr 14, 2008 9:42 pm ] |
Post subject: | Re: attaching stuff!?!? |
Okay, good then. Glad I could help. |
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