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ivan21
Joined: Sun Jun 03, 2007 2:12 pm Posts: 69
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im friend ivan21
it I am an old friend Ivan21 these Orks my, they are ready on 70% it is sorry but for me it is not the account and I write on behalf of Ivan21, but can notarize you that Orks will be simply super!!! you will not feel sorry I yet needed to do one actors and a bit to finish off old and there will be a race of Orks here that waits you in by the future
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Thu Apr 03, 2008 2:50 pm |
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Krumbs
Joined: Mon Aug 27, 2007 7:56 pm Posts: 1186 Location: Scotland
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Re: im friend ivan21
I like what I see.
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Thu Apr 03, 2008 4:01 pm |
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The Reaper
Joined: Fri Aug 17, 2007 12:18 pm Posts: 5 Location: You will never know that...
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Re: im friend ivan21
Shouldn't this be in Mod Making?
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Thu Apr 03, 2008 4:12 pm |
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sal
Joined: Tue Jan 15, 2008 6:51 pm Posts: 34
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Re: im friend ivan21
The Reaper wrote: Shouldn't this be in Mod Making? yea.. but as soon as he uploads any mod, it'll come back here anyway, so... *shrug*
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Thu Apr 03, 2008 4:22 pm |
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Tea
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Re: im friend ivan21
Oh yeah I could totally understand that.
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Thu Apr 03, 2008 4:34 pm |
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CommanderCool
Joined: Tue Aug 14, 2007 2:53 pm Posts: 296 Location: Black Mesa Research Facility
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Re: im friend ivan21
JESUS CHRIST THAT MECH IS BIG. RELEASE PLEASE.
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Thu Apr 03, 2008 4:49 pm |
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Rahkshi lord
Joined: Sun Dec 31, 2006 5:29 pm Posts: 46
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Re: im friend ivan21
CommanderCool wrote: JESUS CHRIST THAT MECH IS BIG. RELEASE PLEASE. I agree, release the mech.
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Thu Apr 03, 2008 4:54 pm |
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numgun
Joined: Sat Jan 13, 2007 11:04 pm Posts: 2932
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Re: im friend ivan21
Im liking it, Im just wondering that can you handle the limbpaths and the atomgroups, those are difficult ppl say.
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Thu Apr 03, 2008 5:44 pm |
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Jox =3
Joined: Wed Oct 03, 2007 10:45 pm Posts: 545 Location: Underground... >_> ... <_< ... lurking ...
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Re: im friend ivan21
O_O Look really sweet :3 Hey, make a steam powered mecha pack, that would be cool
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Thu Apr 03, 2008 6:15 pm |
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Foa
Data Realms Elite
Joined: Wed Sep 05, 2007 4:14 am Posts: 3966 Location: Canadida
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Re: im friend ivan21
Wonder if you're like the other godly modder who joined a month or two ago?
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Fri Apr 04, 2008 7:13 am |
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Dragster
Joined: Thu Nov 30, 2006 8:49 pm Posts: 158
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Re: im friend ivan21
I like your sprites, but your english is just terrible. XD But since that's not really important all I have to say is, keep up the good work, hope you can handle those limbpaths...
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Fri Apr 04, 2008 9:04 am |
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Tea
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Re: im friend ivan21
Foa wrote: Wonder if you're like the other godly modder who joined a month or two ago? You think he's godly?
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Fri Apr 04, 2008 9:33 am |
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ivan21
Joined: Sun Jun 03, 2007 2:12 pm Posts: 69
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Re: im friend ivan21
yes, large mashyna on 4 feet it super! but I can not Understand with his feet, I do not can actor to propose higher, that he was high, and yet for him feet do not work because it is needed, I PROBABLY will DO HIM FEET I dosikhpor can not understand from four by feet actors YOU WILL FORGIVE ME FOR MY BAD ENGLISH =) I have a request, if you know how to correct my problems that preshlite to me on mail examples .INI files, will be very thankful, my mail ( inosgothic@yandex.ru) ( I need examples on the height of actors and motion of his feet and that he walked by land ) BUT if not what will not go out that I will be forced to change feet
Attachments:
Nechto.bmp [ 900.05 KiB | Viewed 4164 times ]
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Fri Apr 04, 2008 11:10 am |
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bbbzzz234
Joined: Mon Oct 01, 2007 1:33 am Posts: 374
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Re: im friend ivan21
NOT WE WON'T FORGIVED YOUR INGLISH BAD UNLESS BE YOU IN USING NOT YOUR NATIVE LANGUADGE.
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Fri Apr 04, 2008 2:57 pm |
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robolee
Joined: Fri May 11, 2007 4:30 pm Posts: 1040 Location: England
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Re: im friend ivan21
eugh, horrible gradient, remove and do by hand. your "large mashyna" looks okay, but it seems like the style of each part changes, like the thick outline on the legs, the GRADIENT on the middle piece, and the body. also http://www.datarealms.com/wiki/index.php/Offsets offset tutorial
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Fri Apr 04, 2008 4:37 pm |
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