Re: A few questions on actors...
In other news, bbbbzzzz is wrong on...all counts.
Quote:
1.If an actor is spawned from an emitter, is there a way to set what they do from their coding?
2.In the actor's code, there is something that says "Status = 0" What does the variable do?
3.The variable "AIMODE = 0", Can that also be used in an actor's coding? If so, where?
1. Yes, AIMode. It will set them to the different AI behaviours you can toggle on the pie menu. (to answer no 3)
2. Status controls odd things. Some values seem to not change anything, one makes the actor dead on arrival, and others just do strange things.