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alaifain
Joined: Sat Feb 09, 2008 7:44 pm Posts: 230 Location: Vancouver, BC
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what crashes your game?
when you're modding CC, what generally causes the most crashes? misspells? accidental caps? or anything else?
+ do negative numbers usually crash? or numbers that are too high?
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Thu Mar 20, 2008 1:48 am |
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Azukki
Joined: Sat Nov 03, 2007 9:44 pm Posts: 1916 Location: Flint Hills
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Re: what crashes your game?
It's usually copies that get me. Sometimes it's a misspelling of the instancename, sometimes I make it expect a different class/type of object, sometimes both.
Negative numbers sometimes crash, it depends on the variable. But a surprising number of things can work as negative. Negative material properties are particularly notable.
Ridiculously high numbers sometimes make the mod not load, and sometimes have some strange effects in-game. For example, if your starting funds are ridiculously high, sometimes you aren't even charged for orders, and you can't buy more expensive objects in BYOB.
Last edited by Azukki on Thu Mar 20, 2008 6:09 am, edited 2 times in total.
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Thu Mar 20, 2008 4:30 am |
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Grif
REAL AMERICAN HERO
Joined: Sat Jan 27, 2007 10:25 pm Posts: 5655
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Re: what crashes your game?
Only problem I have that frequently is declaring a particle type that doesn't match what I'm trying to make.
Like, I'll hastily change the InstanceName on an emission, but not change the particle type.
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Thu Mar 20, 2008 5:36 am |
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Hobbesy
Joined: Mon Feb 11, 2008 11:11 pm Posts: 711 Location: East of Applachia, West of the Mississippi
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Re: what crashes your game?
Grenades crash my CC a lot. ._.
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Thu Mar 20, 2008 12:28 pm |
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Shook
Joined: Fri Feb 16, 2007 8:43 pm Posts: 1695 Location: AH SHIT FUCK AUGH
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Re: what crashes your game?
Usually just tiny errors, like a misspelt file path or a forgotten name change... Or a number too much, in a few cases. Pretty much the same as Grif though.
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Thu Mar 20, 2008 4:53 pm |
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DrBlack
Joined: Tue Feb 19, 2008 7:43 pm Posts: 13
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Re: what crashes your game?
I keep misspelling the file names when I'm saving em and then spell them correctly when i'm trying to code them, it really messes me up when I just added like a space or something after a "001", cause I have to go through the whole sequence and check them all.
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Thu Mar 20, 2008 6:42 pm |
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Tendrop
Joined: Sat May 05, 2007 7:21 am Posts: 662 Location: The Zone
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Re: what crashes your game?
Deploying a troop who is holding a grenade when he comes out crashes mine a lot.
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Thu Mar 20, 2008 9:08 pm |
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Electroclan
Joined: Sat Jun 30, 2007 4:39 am Posts: 521
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Re: what crashes your game?
Grif wrote: Only problem I have that frequently is declaring a particle type that doesn't match what I'm trying to make.
Like, I'll hastily change the InstanceName on an emission, but not change the particle type. I do that too many times.
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Thu Mar 20, 2008 9:19 pm |
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Exalion
Joined: Fri Mar 02, 2007 6:59 am Posts: 1726 Location: NSW, Australia
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Re: what crashes your game?
Occasionally I leave an old instancename lying around, but what usually crashes my game is ginormous explosions. ie, a SCRAP hits a dropship it just shot 4 rockets at and everything explodes at once. its most annoying.
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Fri Mar 21, 2008 1:43 am |
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