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Sprite for a bullet
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Author:  droidak [ Sun Mar 16, 2008 7:00 pm ]
Post subject:  Sprite for a bullet

I've got another great idea that I realy want to make, throwing knifes. The weapon sprite would just be of a knife, but how would I be able to make knives fly through the air, is it possible to make a sprite for a bullet?

Author:  TrouserDemon [ Sun Mar 16, 2008 7:06 pm ]
Post subject:  Re: Sprite for a bullet

Yes, but it will face the same way, whichever direction you shoot it.

Author:  droidak [ Sun Mar 16, 2008 7:10 pm ]
Post subject:  Re: Sprite for a bullet

TrouserDemon wrote:
Yes, but it will face the same way, whichever direction you shoot it.


Ok then, shurikens instead. It wouldn't matter which way you shot it then.

Author:  Winterous [ Mon Mar 17, 2008 1:05 pm ]
Post subject:  Re: Sprite for a bullet

Rotating...

Also that'd be pretty, alright.

Author:  droidak [ Mon Mar 17, 2008 7:40 pm ]
Post subject:  Re: Sprite for a bullet

But I basically have no coding skills
I may be able to do a mediocre sprite in psp8

Author:  fyher [ Sun Mar 30, 2008 2:04 pm ]
Post subject:  Re: Sprite for a bullet

I could help u out, pm me some sprites if u have any and i could code it for you.

Author:  CherryT [ Mon Mar 31, 2008 12:55 am ]
Post subject:  Re: Sprite for a bullet

droidak:
You have to make a either a MOSParticle or MOSRotating for the bullet. MOSRs are physics objects (hitbox is rendered correctly and will move realistically) while MOSPs are more like like bullets with a sprite attached (I think the hitbox is just a box around the object and it doesn't rotate. Please correct me if I'm wrong.) Both work pretty much the same way as a bullet, the more sharp (defined in the sharpness value) a MOS is the easier it will be to penetrate the object. You can also define mass, material, HitsMOs, GetsHitByMOs, etc. Then just put the object name in Particle>InstanceName and change Particle to whatever you used.

Somebody needs to create a new modding tutorial. Somebody like Electroclan.

Author:  Electroclan [ Mon Mar 31, 2008 4:11 am ]
Post subject:  Re: Sprite for a bullet

CherryT wrote:
Somebody needs to create a new modding tutorial. Somebody like Electroclan.


I'm gettin' there, I'm gettin' there. :|

Also. MOPixel is a bullet, a pixel with a trail.

MOSParticle is a bullet with a sprite attached. You have a pixel sized hitbox. Particle is best used for small gibs and pyro effects.

MOSRotating is a rotating sprite with fullblown hitbox.

Author:  wutangfan1990 [ Mon Mar 31, 2008 7:56 pm ]
Post subject:  Re: Sprite for a bullet

Someone already did these for build 14 i think.

Author:  C-tron [ Wed Apr 02, 2008 2:25 am ]
Post subject:  Re: Sprite for a bullet

Don't know who

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Shuriken.rte.zip [17.03 KiB]
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