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Military Tech http://45.55.195.193/viewtopic.php?f=1&t=10583 |
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Author: | yellowsnowpros [ Sun Mar 09, 2008 7:24 pm ] |
Post subject: | Military Tech |
I cannot play some of the mods since the code says: Military Tech, and CC cant read it for somereason. Can somebody fix it? I have been trying to play the dueldisk and Church of Chaos mods. |
Author: | CommanderCool [ Sun Mar 09, 2008 8:49 pm ] |
Post subject: | Re: Military Tech |
The instance name "Military Tech" has been changed to "Military Stuff" sinc B19. As such, non-contemporary (i.e pre B19 mods) will not work without converting them first. Im not going to tell you how, you should work it out yourself. |
Author: | REdFlameZero [ Mon Mar 10, 2008 2:47 am ] |
Post subject: | Re: Military Tech |
Being a tad bit of a ass yeah? Yellow, just go into your CC Folder and open up the Text files of your b19 mods and just correct the names. |
Author: | tosty [ Mon Mar 10, 2008 3:11 am ] |
Post subject: | Re: Military Tech |
OR Use the Cortex Command Converter. First Go File>Open conversion file>Build18to19. Then File>Open File Then select the folder you wan't to convert and it will convert every INI thats inside that folder, even if it's in another folder inside. |
Author: | REdFlameZero [ Mon Mar 10, 2008 3:28 am ] |
Post subject: | Re: Military Tech |
Or just do that ^^ |
Author: | CommanderCool [ Mon Mar 10, 2008 5:27 pm ] |
Post subject: | Re: Military Tech |
REdFlameZero wrote: Being a tad bit of a ass yeah? shut the hell up. Banned for 1 Day - ♥♥♥hole. |
Author: | setles [ Tue Mar 11, 2008 1:09 pm ] |
Post subject: | Re: Military Tech |
or be lazy like me and just add military tech and civilian tech into your materials list.(same for putting a null.bmp into your effects or whatever) |
Author: | yellowsnowpros [ Wed Mar 12, 2008 5:47 am ] |
Post subject: | Re: Military Tech |
thanks guys! this has really helped! i hope that now i can play these mods. |
Author: | CaveCricket48 [ Wed Mar 12, 2008 2:28 pm ] |
Post subject: | Re: Military Tech |
anotherthing you can do is add Military Tech to the Base.rte materials list, so you don't have to change the material in the mod. And note that I said ADD, not CHANGE. If you change the name of military stuff, the whole game will be messed up. |
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