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Do offsets fix this? http://45.55.195.193/viewtopic.php?f=1&t=10514 |
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Author: | fyher [ Wed Mar 05, 2008 7:04 pm ] | ||
Post subject: | Do offsets fix this? | ||
K so, i made a mech based on the MPAM, but its smaller, i going to make some resprites and change some parts of the mode so it isn't just a resprited copy. i need help with something.... When i select it in the game, the red arrows that go over it are a bit far to the left, not right over it, i need some help fixing this so could someone explain to me how to fix this,
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Author: | bbbzzz234 [ Wed Mar 05, 2008 11:39 pm ] |
Post subject: | Re: Do offsets fix this? |
yeah, it has something to do with offsets, but not the joint kind, it is kind of like the healthheight kind. |
Author: | TrouserDemon [ Wed Mar 05, 2008 11:40 pm ] |
Post subject: | Re: Do offsets fix this? |
Sprite offset? Try that one. I think the red arrow hovers over the sprite offset for either the head or the torso. I reserve the right to be completely wrong. |
Author: | fyher [ Thu Mar 06, 2008 1:27 am ] |
Post subject: | Re: Do offsets fix this? |
@bz i didn't find an offset for that @ Trouser neither of those worked, they just made my actor look oddly misshapen i fixed the problem, it had to do with the parent offset of the head so fixed, lock please Granted. |
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