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 Dropships that go POOF! 
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Joined: Thu Jul 19, 2007 11:31 am
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Location: Sweden, Hallstavik
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Post Dropships that go POOF!
Are there any known mods or mods in the making that makes the default dropships gib into air :P?

Or is there just a few variables i can change in 5 seconds to do it myself?

(Is it not annoying with 52345 dropship gibs lying all over the battlefield and clogging in the entrance to your bunker?)


Sat Dec 29, 2007 8:18 am
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Post Re: Dropships that go POOF!
Use the editor?


Sat Dec 29, 2007 8:56 am
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Joined: Sun Dec 03, 2006 6:50 am
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Post Re: Dropships that go POOF!
1.go to the dropships ini file
2.find every "addgib" code
3.delete them
4.MAKE SURE YOU MADE A BACKUP!


Sat Dec 29, 2007 9:00 am
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Location: Sweden, Hallstavik
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Post Re: Dropships that go POOF!
Will give it a shot. (To both)


Sat Dec 29, 2007 9:01 am
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Post Re: Dropships that go POOF!
DiviX wrote:
1.go to the dropships ini file
2.find every "addgib" code
3.delete them
4.MAKE SURE YOU MADE A BACKUP!

Great success (how the hell do i spell it?) :).

Also have the result here:
Attachment:
File comment: Done so you do not have to :)
NearlyNoShipGibs.rar [8.96 KiB]
Downloaded 159 times

Nearly all gibs from the standard dropships are gone. I made it so you do not have to :P.


Sat Dec 29, 2007 9:28 am
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Joined: Thu Nov 30, 2006 8:49 pm
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Post Re: Dropships that go POOF!
Meh, I never found it annoying, since I never really had a reason to enter my own bunker. XD But I guess since some people find it annoying and most people are lazy, that's pretty useful. haha


Sat Dec 29, 2007 11:16 am
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Post Re: Dropships that go POOF!
drop ship gibs are so annoying they kill everthing they touch.. everything..


Sat Dec 29, 2007 2:41 pm
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Post Re: Dropships that go POOF!
they killed 5 of my MPAWs just by falling on them...

They're only annoying cuz theres to many and they dont disapear after awhile so then nothing getsinto your baseand then your waiting for them to use the diggers to geti inside your base...


Sat Dec 29, 2007 2:51 pm
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Post Re: Dropships that go POOF!
I find dropship gibs funny. today I was on a bridge with a huge grenade launcher about to shoot it at the base and right as I'm about to fire, a giant dropship gib comes out a nowwhere and splatters my clone into a million pieces. I laughed and laughed. :)

B18's dropship's would clog up my bases all thetime with their middles, so it's not as bad now.


Mon Dec 31, 2007 10:52 pm
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Post Re: Dropships that go POOF!
I think we should make dropship gibs HitsMos and Gets hitbyMos 0.


Thu Jan 03, 2008 9:42 pm
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Post Re: Dropships that go POOF!
So you can shoot through them?
Don't they turn into terrain after a while?


Thu Jan 10, 2008 12:50 pm
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Joined: Sat Nov 03, 2007 2:35 am
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Location: In my Brain Bunker when a grenade flies in and blows up in my face, killing me and my brain...
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Post Re: Dropships that go POOF!
pieman280 wrote:
I find dropship gibs funny. today I was on a bridge with a huge grenade launcher about to shoot it at the base and right as I'm about to fire, a giant dropship gib comes out a nowwhere and splatters my clone into a million pieces. I laughed and laughed.


Yeah that happens to me a lot; I am just glancing at one of my guys and all of a sudden a piece of a dropship door comes out of nowhere and smashes him leaving NOTHING behind...I personally would just take out about half of the gibs...maybe... :-?


Sat Jan 12, 2008 3:49 am
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Post Re: Dropships that go POOF!
You could change all the gibs into smoke ball 1's.


Sat Jan 12, 2008 6:02 am
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Post Re: Dropships that go POOF!
I NO LONGER FEAR YOUR FURIOUS RAIN OF METAL, RAINING FROM THE SKIES ABOVE, YOUR TOUCH LIKE HELLFIRE UPON MY SKIN!


Sat Jan 12, 2008 6:19 am
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Post Re: Dropships that go POOF!
blipflip wrote:
I think we should make dropship gibs HitsMos and Gets hitbyMos 0.

I don't think its that, so much as dropships should be both harder to gib, and also they shouldn't just automatically gib whenthey die. They should just sit there like it used to. It's okay for the bodies to fall to the ground and stop working. Not every single one needs to trigger a violent explosion. But when they do, it should be satisfying.

Unfortunately, the fact that they always gib when they die seems to be hard-coded. I don't know if you could mod that to happen.


Sat Jan 12, 2008 8:43 am
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