Re: MPAM - AAL heavy unit
For an entry craft, I have 3 ideas.
( Tell me if you want me to draw them. )
Idea number one.
This would be cooler, but perhaps not very practical when you dont have a big ger base, or one that hasnt been smashed by peskie diggahz.
Basically, Its a bland looking tan coloured cube, with a few logos an stuff.
It doesnt drop into normal surroundings, only a specialised "dropzone" base.
you could drop it anywhere though, just without coolness.Make this craft have weak thrusters and little weight, so when it is plummeting to the earth with an MPAM inside, it works like a drop-pod, when the MPAM leaves, it flies out of the dropzone (which was meant to be a sortof tunnel ).
Hay, you could have it like an elevator type craft, that comes down the tunnel which has a smaller-than-the-rest-of-it ending, the bottom of the craft opens, MPAM pops out, craft flies back up tunnel.
I dunno what the "modding" terms are, but have the inside of the tunnel erm, an actor, like a door, so it isnt.. ermm... rapeable like terrain is, it gets wounds. make sense? Pardon my n00besqishness.
Craft numbah TOO.
Basically a rectangular drop pod that falls to the earth, folds out like a cardboard box with the MPAM inside, and dies. Maybe have a little metallic parachute type thing (the types you see on drop-pods in movies) with little thrusters on it too reduce ouchiness upon impact.
Numbah trois. (french lulz)
I have no idea if this is possible.The craft is a big digmeh whatsit that enters the scene from the bottom up.
You know Mrevilponi's zombie mod, how the zombies craft was just a dot that //I THINK// can go through terrain? Maybe have that drop through the earth to the bottom of the map, spawn a craft..
... which dig-dugs outta the ground and the MPAM.. pops..out..
Yeah, well, I basically said it in bold up there, so..
KEEP UP TEH GOOD WURKS MY FRIENDLIE
Edit: Crap thats a massive post.