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 Crobotech .gifs [updated 13th May] 
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Joined: Tue Jul 24, 2007 1:13 am
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Post Re: Crobotech .gifs [updated 17th March - 5:50am GMT]
Krumbs wrote:
NeoSeeker wrote:
why not give them a glow or something at least.


For the love of god no, The glowing blood is good and thats enough.



you honestly think the squiggly lines don't look like a fat hairy ass with a little tagnut hanging off one of the longer hairs?


Fri Mar 21, 2008 10:29 pm
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Post Re: Crobotech .gifs [updated 17th March - 5:50am GMT]
I barely even noticed until you brought it up.


Fri Mar 21, 2008 10:55 pm
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Post Re: Crobotech .gifs [updated 17th March - 5:50am GMT]
seriously, add some kind of glow to the laser and get rid of the squiggles, they're so ugly they don't fit with the beautiful explosions.


Sat Mar 22, 2008 12:24 am
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Post Re: Crobotech .gifs [updated 17th March - 5:50am GMT]
NeoSeeker wrote:
seriously, add some kind of glow to the laser and get rid of the squiggles, they're so ugly they don't fit with the beautiful explosions.


I love the squiggles, they remind me of all the old retro laser effects in the old games I used to play. I don't think they look ugly at all.

Unfortunately there is no way of adding glow to a laser, it's possible to use a muzzle flash to make a laser look thicker but then it will appear to pass through everything. To create a laser effect you have to use a pixel with a trail, it's only possible to add a screen effect to the pixel at the beginning of the trail. The effect you would get is a bunch of flickery glow balls along the length of the laser.

[edit] bare in mind a .gif does not capture every frame as you would see it in the game, looking at the .gif I can tell you that the muzzle flash sprite looks much better in real time.


Sat Mar 22, 2008 12:31 am
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Post Re: Crobotech .gifs [updated 17th March - 5:50am GMT]
Err, you CAN add glows to MOPixels you know...


Sat Mar 22, 2008 1:32 am
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Post Re: Crobotech .gifs [updated 17th March - 5:50am GMT]
Winterous wrote:
Err, you CAN add glows to MOPixels you know...

capnbubs wrote:
To create a laser effect you have to use a pixel with a trail, it's only possible to add a screen effect to the pixel at the beginning of the trail. The effect you would get is a bunch of flickery glow balls along the length of the laser.

[edit] bare in mind a .gif does not capture every frame as you would see it in the game, looking at the .gif I can tell you that the muzzle flash sprite looks much better in real time.


I think he knows.


Sat Mar 22, 2008 3:48 am
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Post Re: Crobotech .gifs [updated 17th March - 5:50am GMT]
Any more ZOMG THIS IS SO KEWL will result in warnings. You're all lucky I just now saw this thread. Contribute or don't post at all.


Sat Mar 22, 2008 4:07 am
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Post Re: Crobotech .gifs [updated 17th March - 5:50am GMT]
I have only two words to sum this up:

FUDGE AWESOME.

Also, I want a laser on the crab.


Sat Mar 22, 2008 5:26 am
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Post Re: Crobotech .gifs [updated 17th March - 5:50am GMT]
NickFury666 wrote:
I have only two words to sum this up:

FUDGE AWESOME.

Also, I want a laser on the crab.


Antiquity wrote:
Any more ZOMG THIS IS SO KEWL will result in warnings. You're all lucky I just now saw this thread. Contribute or don't post at all.


*ahem*
*twiddles thumbs*

Anyway, I don't think a laser would be good on the crab, maybe a rocket launcher, or a massive machinegun.


Sat Mar 22, 2008 5:56 am
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Post Re: Crobotech .gifs [updated 17th March - 5:50am GMT]
I say huge seige cannon.


Sat Mar 22, 2008 6:10 am
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Post Re: Crobotech .gifs [updated 17th March - 5:50am GMT]
Winterous wrote:
NickFury666 wrote:
I have only two words to sum this up:

FUDGE AWESOME.

Also, I want a laser on the crab.


Antiquity wrote:
Any more ZOMG THIS IS SO KEWL will result in warnings. You're all lucky I just now saw this thread. Contribute or don't post at all.


*ahem*
*twiddles thumbs*

Anyway, I don't think a laser would be good on the crab, maybe a rocket launcher, or a massive machinegun.

That's why I put content in the post. :D


Sat Mar 22, 2008 6:25 am
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Post Re: Crobotech .gifs [updated 17th March - 5:50am GMT]
Which crab? There are two he's made, the dreadnought he showed off b4 the wipe and the honky stompin' crab.


Sat Mar 22, 2008 7:02 am
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Post Re: Crobotech .gifs [updated 17th March - 5:50am GMT]
wutangfan1990 wrote:
Which crab? There are two he's made, the dreadnought he showed off b4 the wipe and the honky stompin' crab.


Whoah slow that brain train down. Theres another dreadnaught? oh yes!

Also I think a cannon on the top of the crab that shoots slightly less damaging flak cannon shells rapid fire.


Sat Mar 22, 2008 11:53 am
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Post Re: Crobotech .gifs [updated 17th March - 5:50am GMT]
so, when does this actually get released!?
I mean come on, it's pretty complete. the next build'll come out soon and slow you down EVEN MORE!


Sun Mar 23, 2008 9:19 am
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Post Re: Crobotech .gifs [updated 17th March - 5:50am GMT]
So, we're getting giant crab artillery?
Awesome.


Sun Mar 23, 2008 4:38 pm
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