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Caelas
Joined: Mon Dec 25, 2006 12:04 am Posts: 336
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Re: The New Warhammer 40k Conversion!
Oh, ok. that makes more sense.
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Thu Aug 09, 2007 2:02 am |
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Caelas
Joined: Mon Dec 25, 2006 12:04 am Posts: 336
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Re: The New Warhammer 40k Conversion!
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Thu Aug 09, 2007 2:07 am |
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Vash
Joined: Fri Jun 29, 2007 6:27 am Posts: 195 Location: America
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Re: The New Warhammer 40k Conversion!
So we dont mess up the weapons for our mod i would like to point out a couple of things not listed there,First off is that a hellgun is full auto which is not said in the articale,also i have read the books about the imperial guard and the codex,A las rifle generally holds 100 las charges,So we shoud give the lasweapons hugh clip capacitys and long reload times to show that they need to recharge.Also the conscrpt shuld be done soon.Ill post every now and then to list my progress
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Thu Aug 09, 2007 2:24 am |
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warper
Joined: Sat Dec 23, 2006 5:53 am Posts: 80 Location: Coming to an asteroid field near you!
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Re: The New Warhammer 40k Conversion!
Lasguns ave 30 rounds to a clip on average. The settings can be changed to low power giving you 60 or so shots, or high power giving you 10-15 shots. Lasguns aren't all that hard to reload and use(you have to be able to give these things to an untrained conscript and have him know how to work it and reload it) the reload time should be about the same as an AK.
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Thu Aug 09, 2007 1:50 pm |
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Caelas
Joined: Mon Dec 25, 2006 12:04 am Posts: 336
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Re: The New Warhammer 40k Conversion!
Good going guys. Keep up the info, I've gotta go work, and I'll start posting 4:30ish
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Thu Aug 09, 2007 3:17 pm |
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Vash
Joined: Fri Jun 29, 2007 6:27 am Posts: 195 Location: America
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Re: The New Warhammer 40k Conversion!
Ok ive finished the COnscript and im working on an experimental steel legionar,possibly for as a Hardened vetern,Grenade launcher should be up later
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Thu Aug 09, 2007 6:20 pm |
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Caelas
Joined: Mon Dec 25, 2006 12:04 am Posts: 336
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Re: The New Warhammer 40k Conversion!
Got home early. Looking good. Zalo, can you sprite that?
EDIT: I looked at the conscipt more carefully. Why does he have different shaded armor and a visor.
And the side piece on the helmet should stand out more. Here's a pic.
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Thu Aug 09, 2007 10:13 pm |
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Vash
Joined: Fri Jun 29, 2007 6:27 am Posts: 195 Location: America
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Re: The New Warhammer 40k Conversion!
Thats no visor,thats the brim of the helmet casting a complete shadow over his eyes.Also i dont know why the side peice isnt showing up.and iwhen you say shading are you talking about the wight line on his helmet.causs thats actully just paint on the helmet signafying that hes a conscript
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Thu Aug 09, 2007 10:22 pm |
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Caelas
Joined: Mon Dec 25, 2006 12:04 am Posts: 336
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Re: The New Warhammer 40k Conversion!
Check these out! Oh and Cash, you should add a chinstrap and remove the shadow. More.
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Thu Aug 09, 2007 10:33 pm |
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Vash
Joined: Fri Jun 29, 2007 6:27 am Posts: 195 Location: America
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Re: The New Warhammer 40k Conversion!
Yeah that "Dont Leech imagses" picture is cool and all but it doesnt really help.Also everytime i added a chinstrap it looked really weird.Since i cant add the chinstrap i added the shadow.what should I give the conscript to destinguish himself instead of the shadow.
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Thu Aug 09, 2007 10:38 pm |
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Caelas
Joined: Mon Dec 25, 2006 12:04 am Posts: 336
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Re: The New Warhammer 40k Conversion!
The guy says feel free to use them.
Nothing, maybe no shoulder pads?
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Thu Aug 09, 2007 11:30 pm |
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Vash
Joined: Fri Jun 29, 2007 6:27 am Posts: 195 Location: America
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Re: The New Warhammer 40k Conversion!
yeah i guess no shoulder pads would work.Maybe different colored boots to.Also somone still needs to recolor the boots and cloth of my origional guy so the colors wont turn cyan and white.causs its supposed to be tan.
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Thu Aug 09, 2007 11:33 pm |
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Caelas
Joined: Mon Dec 25, 2006 12:04 am Posts: 336
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Re: The New Warhammer 40k Conversion!
What's everyone else doing. I need feedback.
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Sat Aug 11, 2007 4:44 am |
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Elpolodiablo
Joined: Sat Dec 23, 2006 12:37 pm Posts: 406
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Re: The New Warhammer 40k Conversion!
i will give you some stuff soon (maybe) -guardsmen (3 types) -lasgun -nad launcher. -laspistol -chain sword
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Sat Aug 11, 2007 9:11 am |
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Vash
Joined: Fri Jun 29, 2007 6:27 am Posts: 195 Location: America
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Re: The New Warhammer 40k Conversion!
Im trying to make the colors on my guardsmen work in the CC pallete so that they wont end up being cyan white or red instead of the tannish color I picked.
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Sat Aug 11, 2007 5:38 pm |
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