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 Mod Contest 5 | Voting open 
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Joined: Sat Jun 16, 2007 2:31 am
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Post Re: Mod Contest 5 | Theme posted, get to it!
Miles_T3hR4t wrote:
Well I'm having just a few setbacks with mine....


...Just end the process?


Fri Oct 09, 2009 10:22 pm
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happy carebear mom
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Post Re: Mod Contest 5 | Theme posted, get to it!
Because I just had a submission (vwoot, someone submitted before the last day!) and they forgot this rule:
Please do not insert your name or allusions to other mods into your mod or readme, or anywhere else for that matter. I will edit them out, but I don't want to have to.
Submissions are anonymous for a reason.


Fri Oct 09, 2009 11:59 pm
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Post Re: Mod Contest 5 | Theme posted, get to it!
you just scared the hell out of me with the "last day" thing. also, hong kong airport is acceptable, i especially like the free internets. im considering lobbying for more time and the mammoth amount of work i have prescribed myself but i wont for now, i'll jut try to cut down on.. things to make O_O
im quite happy being able to do undead without the constraints of zombies for a change, its refreshing.


Sat Oct 10, 2009 1:24 am
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Post Re: Mod Contest 5 | Theme posted, get to it!
Geti wrote:
Im considering lobbying for more time.

Although I'm not likely to actually enter, I must agree. Halloween would be a much more appropriate release day for the mods entered in the contest, given the theme.


Last edited by Metal Meltdown on Sat Oct 10, 2009 1:48 am, edited 1 time in total.



Sat Oct 10, 2009 1:31 am
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Post Re: Mod Contest 5 | Theme posted, get to it!
Metal Meltdown wrote:
Geti wrote:
Im considering lobbying for more time.
Halloween would be a much more appropriate release day for the mods entered in the contest, given the theme.

Seconded.


Sat Oct 10, 2009 1:35 am
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happy carebear mom
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Post Re: Mod Contest 5 | Theme posted, get to it!
One more and it's done.


Sat Oct 10, 2009 1:38 am
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Post Re: Mod Contest 5 | Theme posted, get to it!
third


Sat Oct 10, 2009 1:52 am
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Post Re: Mod Contest 5 | Times changed
Done. The 30th so you can grab them and vote on the 31st.


Sat Oct 10, 2009 2:01 am
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Post Re: Mod Contest 5 | Theme posted, get to it!
Miles_T3hR4t wrote:
Well I'm having just a few setbacks with mine....

You forgot the key rule of programming, you can't divide by zero!


Sat Oct 10, 2009 4:36 am
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Post Re: Mod Contest 5 | Theme posted, get to it!
Winterous wrote:
Miles_T3hR4t wrote:
Well I'm having just a few setbacks with mine....

You forgot the key rule of programming, you can't divide by zero!

that wasn't 1/0, thats just infinity. no that was X^(1/0), as a line-graph. but in all seriousness, I've scrapped my zombies where all the gibs are replaced with zombies. it was 5:30 AM, I didn't know what I was doing. I tried to do that infinitely repeating gibs thing, as zombies that gib into zombies.... as soon as it gibbed they kept crushing eachother making more gibs. but since all the parts where gibbing and it was making like 800 of them per gib... well.... yeah...

I'm making something completely different from that stupid idea.


Sat Oct 10, 2009 5:29 am
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Post Re: Mod Contest 5 | Theme posted, get to it!
Miles_T3hR4t wrote:
Winterous wrote:
Miles_T3hR4t wrote:
Well I'm having just a few setbacks with mine....

You forgot the key rule of programming, you can't divide by zero!

that wasn't 1/0, thats just infinity. no that was X^(1/0), as a line-graph. but in all seriousness, I've scrapped my zombies where all the gibs are replaced with zombies. it was 5:30 AM, I didn't know what I was doing. I tried to do that infinitely repeating gibs thing, as zombies that gib into zombies.... as soon as it gibbed they kept crushing eachother making more gibs. but since all the parts where gibbing and it was making like 800 of them per gib... well.... yeah...

I'm making something completely different from that stupid idea.

O_O
That's not healthy.
It's like the crab nuke, but instead of crabs, it's MORE CRAB NUKES!


Sat Oct 10, 2009 5:35 am
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Post Re: Mod Contest 5 | Times changed
hooo raaay now I can dig up my copy of Re4 and troll it for ideas in time!!!
thank you!


Sat Oct 10, 2009 6:27 pm
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Post Re: Mod Contest 5 | Times changed
Miles_T3hR4t wrote:
that wasn't 1/0, thats just infinity.
well, if it is, its a different order of magnitude to the normal infinity, as even if you put infinity zeroes into a one, you still have 0, thus the standard infinity is not a valid definition. people generally say "undefined" rather than infinity.
Winterous wrote:
O_O
not amazingly inventive or fun, but you could just use recursive gibbing to make a crab (or better, a skeleton due to the nature of their wounds) bomb that gibbed into a skele and a frag grenade, the grenade set to autogib. you should get a nice endless rain of seafood or bone, depending on the actor used. heck, if you want a lot of irrecoverable lag use 2 of the actor, for an escalating explosion.

im fully exited for the outcome of this contest by the way.
also woot, more time. it now ends on my 2 year "aniversary", if you call it that for an unmarried relationship.


Sun Oct 11, 2009 7:55 am
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Post Re: Mod Contest 5 | Times changed
Geti wrote:
Miles_T3hR4t wrote:
that wasn't 1/0, thats just infinity.
well, if it is, its a different order of magnitude to the normal infinity, as even if you put infinity zeroes into a one, you still have 0, thus the standard infinity is not a valid definition. people generally say "undefined" rather than infinity.
Winterous wrote:
O_O
not amazingly inventive or fun, but you could just use recursive gibbing to make a crab (or better, a skeleton due to the nature of their wounds) bomb that gibbed into a skele and a frag grenade, the grenade set to autogib. you should get a nice endless rain of seafood or bone, depending on the actor used. heck, if you want a lot of irrecoverable lag use 2 of the actor, for an escalating explosion.

im fully exited for the outcome of this contest by the way.
also woot, more time. it now ends on my 2 year "aniversary", if you call it that for an unmarried relationship.


infinite is to have no end, when putting 0 into 1, it is without end. so 1/0 = infinity. the scary one is 2/0 what is that, double-infinity?

as for the recursive skeletons, thats not quite as good as robots that bleed robots.

Now, in a related note, I may not be able to make the mod I want to, It requires sparkle-magic that I don't know how to do. Is it against the rules to go on the lua forums and ask for help? now that I think about it, yeah, because mine would be deadly obvious based on the lua i'd be getting. If I can figure out the lua, i'll have a pretty good entry, otherwise I won't have anything.


Sun Oct 11, 2009 3:07 pm
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Post Re: Mod Contest 5 | Times changed
Make a request for personal Lua help. This has come up a lot, so I'll lump Lua help in with sprite and sound help. Next time I definitely need to make a rule about teams and forever quell this problem.


Sun Oct 11, 2009 5:20 pm
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