Re: Ballistic Weapons: Mercenaries! ))AAL Discussion
EDIT: Piipu: How does it work? Does it respawn actors in an area when one is killed? Does it do this infinately?
I guess I could include this, but its pretty pointless without a proper script.
Also this gave me an idea how the script could be implemented for each map:
Have a special "Tournament" node placed on a map and deathmatch is ready to rumble. Its one way, but well see what will happen after I release this.
I havent ever showed this to Data and the fact that most of the content is based
on the designs on Runestorm team so I bet they've got copyright on that.
CC is commercial, so I dont see this mod as a permanent part of CC.
And not only that, but the style, effects and overall feel is way different than
the vanilla content. It will remain as a seperate mod and will be released shortly after B23 has been.
Also updated the first post and heres some more pictures:
Thats all the usable items so far. Not including modules, maps and so on.
This mod is fudge HUGE.
Failing with much epic effects.
I love the Deermaster 6000. : 3
A small peak on the new arena map. BW_Acceleration.
It has an accelerator module in the center that can be used for massive firepower.