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 idea; Mod wars 
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Joined: Sat Jan 13, 2007 11:04 pm
Posts: 2932
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Post Re: idea; Mod wars
mail2345 wrote:
Roon3 wrote:
Does this work?
Code:
ActMan = ActivityMan;
ActivityMan = nil;

Yes. I forgot about that.
Now it's down to who gets their units in first.


Make the brain unit have the code. :P


Mon Jul 06, 2009 10:04 pm
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Joined: Tue Nov 06, 2007 6:58 am
Posts: 2054
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Post Re: idea; Mod wars
I suppose you could search _G for where ActivityMan is hidden to counter .
But then you get lag.


Mon Jul 06, 2009 10:10 pm
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