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David Rodrigov
Joined: Mon Jan 25, 2010 11:35 pm Posts: 675
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Re: Sprite Help Thread
I think my shading needs a lot of work...
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Tue Dec 21, 2010 11:37 pm |
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Reeftrigger
Joined: Sun Dec 19, 2010 9:51 pm Posts: 4
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Re: Sprite Help Thread
Nonsequitorian wrote: Numgun come back wrote: I think my shading needs a lot of work... It's not as much the shading that needs work but the outlines. This. I would also probably define clearer color blocks for the different areas... Maybe also make it a bit thicker (only 3px thick right now) Nonsequitorian wrote: Oh, and hows this dueling pistol. As seen in this gif: I think that looks really cool! I did do a bit of an edit on it, because I thought it would be fun. Basically I think it is awesome, except for the shading, so in my edit I tried to clean that up a bit. Basically the silhouette and the colors stayed exactly the same, but the arrangement of the colors changed Attachment:
File comment: Random edit of Nonsequitorian's dueling pistol
NonsDuelingPistol.bmp [1.29 KiB]
Not downloaded yet
Ok, on to my stuff: My newest version of the assault rifle I posted earlier, now tentatively entitled the RF8 Flechette Assault Rifle (mag NOT in photo, goes in slot in stock, bullpup style) Attachment:
File comment: Reeftrigger's RF8 Flechette Assault Rifle WIP
RF8Flechette000.bmp [1.36 KiB]
Not downloaded yet
And the associated infantry support weapon, the IG65 Chemical Grenade Launcher (mag IS is photo, chemical grenade round also included) Attachment:
File comment: Reeftrigger's IG65 Chemical Grenade Launcher WIP
IG65Grenade000.bmp [1.49 KiB]
Not downloaded yet
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Wed Dec 22, 2010 2:24 am |
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Zaits
Joined: Sun Jun 21, 2009 11:57 pm Posts: 32
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Re: Sprite Help Thread
Liking that dueling pistol.
This is the gun sprites I'm working on at the moment for a, destined to fail, gentlemens mod. I know I need to put more work in but I've ♥♥♥♥ all time to work on things lately so any criticisms will help.
Cheers
Attachments:
WIPGuns.png [764 Bytes]
Not downloaded yet
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Wed Dec 22, 2010 2:45 am |
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Kettenkrad
Joined: Mon Oct 25, 2010 5:51 am Posts: 1198 Location: Sydney
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Re: Sprite Help Thread
I'm attempting a Helghast mod with a friend, anything wrong with these sprites? I don't really like the SMG, and the colours on the rifle don't seem right.
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Wed Dec 22, 2010 8:50 am |
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Lizardheim
DRL Developer
Joined: Fri May 15, 2009 10:29 am Posts: 4107 Location: Russia
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Re: Sprite Help Thread
Added one pixel in height, changed some of the the pinkish tones to grayer, added outlines. If you're going to shrink sprites with anti-alias on and then touch them up, don't use a pink BG, use a more neutral one.
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Wed Dec 22, 2010 9:44 am |
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Kettenkrad
Joined: Mon Oct 25, 2010 5:51 am Posts: 1198 Location: Sydney
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Re: Sprite Help Thread
Cool, what do you think of the others, though? Are they ok? I was going for a more... pixelated* look, with each one different to the next... sort of. Do you get what I'm saying?
* = Yeah, yeah, I just meant I wanted different colours. I think.
EDIT: Also, what do you mean, shrink them?
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Wed Dec 22, 2010 10:58 am |
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Lizardheim
DRL Developer
Joined: Fri May 15, 2009 10:29 am Posts: 4107 Location: Russia
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Re: Sprite Help Thread
Never mind. You should try to get a more solid shape on them, they look a bit fragile at the moment.
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Wed Dec 22, 2010 11:15 am |
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Kettenkrad
Joined: Mon Oct 25, 2010 5:51 am Posts: 1198 Location: Sydney
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Re: Sprite Help Thread
Thanks I'll try
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Wed Dec 22, 2010 1:16 pm |
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WalkableBuffalo
Joined: Fri Sep 03, 2010 11:04 pm Posts: 529 Location: Britannia
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Re: Sprite Help Thread
Thanks for posting the sprites I suppose Kettenkrad... But next time could you inform me before you go changing them? They are supposed to be MY weapons, not yours I do find it aggravating when I ask for help and you practically resprite everything Then take the mod, I do agree they look fragile, or maybe you made it look like they're made of scrap metal!
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Wed Dec 22, 2010 1:20 pm |
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Lizardheim
DRL Developer
Joined: Fri May 15, 2009 10:29 am Posts: 4107 Location: Russia
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Re: Sprite Help Thread
It's not like you own the rights to a killzone mod :/ Wait, who made those sprites again?
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Wed Dec 22, 2010 1:28 pm |
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WalkableBuffalo
Joined: Fri Sep 03, 2010 11:04 pm Posts: 529 Location: Britannia
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Re: Sprite Help Thread
Haha I know But its just something that kind of happened once before I start a sprite, hey presto he finishes it and puts in a mod, but my sprite was quite subpar, granted he changed that and made it awesome But I started these sprites, and he made them all "fragile" Here they are before he "touched them up" Keep in mind they were still a work in progress But these were pretty much my first real weapon sprites
Attachments:
File comment: Original WIP
Helghast WIP.bmp [20.68 KiB]
Not downloaded yet
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Wed Dec 22, 2010 1:43 pm |
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Tearagion
Joined: Mon Jan 11, 2010 12:41 am Posts: 78
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Re: Sprite Help Thread
C&C?
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Thu Dec 23, 2010 2:08 am |
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carriontrooper
Joined: Mon Apr 13, 2009 12:27 pm Posts: 813 Location: Yogyakarta, Indonesia. A slice o' paradise.
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Re: Sprite Help Thread
@kettenkrad, walkablebuffalo: I have some pics of Killzone weaponry if you're interested, but they're from the first Killzone, mind you. If you guys want them in a .zip, PM me.
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Thu Dec 23, 2010 6:54 am |
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David Rodrigov
Joined: Mon Jan 25, 2010 11:35 pm Posts: 675
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Re: Sprite Help Thread
How is this on shading and outlines?
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Thu Dec 23, 2010 7:01 am |
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Teh N00b
Joined: Tue Jun 15, 2010 12:12 am Posts: 18 Location: in your bathroom
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Re: Sprite Help Thread
OK, I tried to make my first sprite (for CC), It's a headcrab (it doesn't look like it) I need help! I know my shading sucks EDIT: I used the Coalition Light's head for the size. Also, I didn't make the rear legs yet. The reference Attachment:
reference.png [ 190.29 KiB | Viewed 4589 times ]
The "sprite"
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Thu Dec 23, 2010 4:16 pm |
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