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			| dragonxp 
					Joined: Wed Sep 09, 2009 3:16 am
 Posts: 3032
 Location: Somewhere in the universe
   |   Re: Mod Contest 6 | Starts NOWEverybody looks at the bad side of ACrabs, look at mine from X2, they can climb ladders. 
 
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			| Sat Feb 13, 2010 6:08 pm | 
					
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			| Mind 
					Joined: Thu Mar 06, 2008 10:54 pm
 Posts: 1360
 Location: USA
   |   Re: Mod Contest 6 | Starts NOWYeah but themes like these scare away new modders from participating, which result in less entries.  So yea 
 
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			| Sat Feb 13, 2010 6:48 pm | 
					
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			| CaveCricket48 
					Joined: Tue Jun 12, 2007 11:52 pm
 Posts: 13144
 Location: Here
   |   Re: Mod Contest 6 | Starts NOWI've used ACrabs in several of my mods... But they don't look like ACrabs, they look like cursors and organic pods. I really want to win this mod contest, just so I get to pick the theme. 
 
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			| Sat Feb 13, 2010 6:50 pm | 
					
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			| TorrentHKU Loose Canon 
					Joined: Sun Mar 29, 2009 11:07 pm
 Posts: 2992
 Location: --------------->
   |   Re: Mod Contest 6 | Starts NOWMind wrote: I wish the theme was an actual theme, rather than a class of actor. ;__;Like I said, remove the "A" from "ACrabs", and you have an awesome theme, instead of one that is unfriendly to all who dare try to appease it.
 
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			| Sat Feb 13, 2010 6:52 pm | 
					
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			| whitty 
					Joined: Sat Jun 16, 2007 2:31 am
 Posts: 2982
 Location: Texas
   |   Re: Mod Contest 6 | Starts NOWBoo friggen hoo, this theme is so damn broad you have a TON of different things you could do.I for one like it.
 
 
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			| Sat Feb 13, 2010 6:58 pm | 
					
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			| dragonxp 
					Joined: Wed Sep 09, 2009 3:16 am
 Posts: 3032
 Location: Somewhere in the universe
   |   Re: Mod Contest 6 | Starts NOWI have to agree with witty, ITS ANYTHING THATS ACrab, as in anything.It doesn't even have to walk.
 
 
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			| Sat Feb 13, 2010 8:06 pm | 
					
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			| Djinn 
					Joined: Sun Oct 29, 2006 4:26 am
 Posts: 298
   |   Re: Mod Contest 6 | Starts NOWI especially like this given that Dev Log post a while back about how crabs became genetically diverse through bottlenecking.  Maybe reading that post could give some ideas. 
 
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			| Sat Feb 13, 2010 11:21 pm | 
					
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			| dragonxp 
					Joined: Wed Sep 09, 2009 3:16 am
 Posts: 3032
 Location: Somewhere in the universe
   |   Re: Mod Contest 6 | Starts NOWYeah there were balloon crabs and rock crabs. 
 
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			| Sun Feb 14, 2010 1:24 am | 
					
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			| Duh102 happy carebear mom 
					Joined: Tue Mar 04, 2008 1:40 am
 Posts: 7096
 Location: b8bbd5
   |   Re: Mod Contest 6 | Starts NOWBoom one submission already. 
 
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			| Sun Feb 14, 2010 2:21 am | 
					
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			| dragonxp 
					Joined: Wed Sep 09, 2009 3:16 am
 Posts: 3032
 Location: Somewhere in the universe
   |   Re: Mod Contest 6 | Starts NOWALREADY????     i only started doing the sprite. Well at least we know someone entered.
 
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			| Sun Feb 14, 2010 2:22 am | 
					
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			| Pyrokinesis1019 
					Joined: Sat Sep 12, 2009 4:08 am
 Posts: 61
 Location: Corellia
   |   Re: Mod Contest 6 | Starts NOWHmm... how to code. And sprite. Anything I should know about making ACrabs? (Or coding?)   
 
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			| Sun Feb 14, 2010 4:35 am | 
					
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			| salt_1219 
					Joined: Tue Jan 12, 2010 8:25 pm
 Posts: 400
 Location: mukilteo, wa
   |   Re: Mod Contest 6 | Starts NOWAre you sure its not just the question I pm-ed you and you never replied? Speaking of which can we team up on this one? 
 
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			| Sun Feb 14, 2010 6:08 am | 
					
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			| Duh102 happy carebear mom 
					Joined: Tue Mar 04, 2008 1:40 am
 Posts: 7096
 Location: b8bbd5
   |   Re: Mod Contest 6 | Starts NOWOh, yeah, sorry about that. Keep forgetting to take care of PM business.No teams. Didn't work last time *glares at MLC*
 
 But no, this was an actual submission. Had "Mod Contest 6 Entry" in the title and everything, very official.
 
 As for how good it is, I have no idea. I don't preview the submissions really, just check through briefly to see if everything is in order.
 
 
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			| Sun Feb 14, 2010 6:37 am | 
					
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			| salt_1219 
					Joined: Tue Jan 12, 2010 8:25 pm
 Posts: 400
 Location: mukilteo, wa
   |   Re: Mod Contest 6 | Starts NOWCrud I may have bitten off more than I can chew on this (7 actors),I may have to scale back and just hope to place well.
 To bad about the teams.
 
 
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			| Sun Feb 14, 2010 6:41 am | 
					
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			| Benpasko 
					Joined: Sun Aug 09, 2009 9:26 am
 Posts: 1633
   |   Re: Mod Contest 6 | Starts NOWACrabs? I've been wanting to do one of those. 
 
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			| Sun Feb 14, 2010 6:41 am | 
					
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