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Kallemort
Joined: Tue Aug 21, 2007 2:55 pm Posts: 948
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Re: One Legged Faction?
But you can have 3 colors. Kinda. Even 4. Bullets, tracers, shells and the magazine. There was some more but I forgot the methods.
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Wed Oct 15, 2008 10:27 am |
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macattack
Joined: Wed Jul 09, 2008 1:34 am Posts: 218 Location: Monkey Island: It is teh fluffy here.
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Re: One Legged Faction?
Hmmm... I guess I'll experiment more with tracers... I'll tell you If anything works although help would still be appreciated.
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Wed Oct 15, 2008 3:17 pm |
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Azukki
Joined: Sat Nov 03, 2007 9:44 pm Posts: 1916 Location: Flint Hills
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Re: One Legged Faction?
Kallemort wrote: But you can have 3 colors. Kinda. Even 4. Bullets, tracers, shells and the magazine. There was some more but I forgot the methods. Tracer shells too, 5. But you can't shoot shells/tracer shells/mags at your firing angle. Shells go in a different angle and mags go in a very weak and uncontrollable speed/angle.
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Wed Oct 15, 2008 10:49 pm |
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macattack
Joined: Wed Jul 09, 2008 1:34 am Posts: 218 Location: Monkey Island: It is teh fluffy here.
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Re: One Legged Faction?
Azukki wrote: Kallemort wrote: But you can have 3 colors. Kinda. Even 4. Bullets, tracers, shells and the magazine. There was some more but I forgot the methods. Tracer shells too, 5. But you can't shoot shells/tracer shells/mags at your firing angle. Shells go in a different angle and mags go in a very weak and uncontrollable speed/angle. I guess I'll just have two colors then.
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Wed Oct 15, 2008 11:25 pm |
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macattack
Joined: Wed Jul 09, 2008 1:34 am Posts: 218 Location: Monkey Island: It is teh fluffy here.
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Re: One Legged Faction?
Okay, Sorry for double posting but I have a few more Qs. How do you attach a glow to a bullet and I feel really dumb even having to ask this but what is the name of the variable that defines the ammo per reload?
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Fri Oct 17, 2008 11:43 pm |
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Grif
REAL AMERICAN HERO
Joined: Sat Jan 27, 2007 10:25 pm Posts: 5655
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Re: One Legged Faction?
Attach a glow with either screeneffect or specific trail colors.
RoundCount.
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Sat Oct 18, 2008 12:41 am |
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Zinc
Joined: Thu Jun 26, 2008 8:18 am Posts: 241
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Re: One Legged Faction?
How would this work? It'd try to walk and then fall. I've tried something alike before.
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Sat Oct 18, 2008 4:57 am |
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macattack
Joined: Wed Jul 09, 2008 1:34 am Posts: 218 Location: Monkey Island: It is teh fluffy here.
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Re: One Legged Faction?
Zinc wrote: How would this work? It'd try to walk and then fall. I've tried something alike before. Hmmm... that's odd, mine walk fine. They even crawl really fast on flat ground. I got the glows to work and thanks for the help Grif.
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Sat Oct 18, 2008 5:15 am |
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Exalion
Joined: Fri Mar 02, 2007 6:59 am Posts: 1726 Location: NSW, Australia
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Re: One Legged Faction?
Yeah, one legged actors walk fine. So well in fact, I sometimes wonder what the other leg is for...
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Sat Oct 18, 2008 8:23 am |
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Grif
REAL AMERICAN HERO
Joined: Sat Jan 27, 2007 10:25 pm Posts: 5655
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Re: One Legged Faction?
Visual effect.
I'm pretty sure it doesn't even have a physical impact on the ground.
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Sat Oct 18, 2008 4:54 pm |
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Exalion
Joined: Fri Mar 02, 2007 6:59 am Posts: 1726 Location: NSW, Australia
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Re: One Legged Faction?
yeah, it does. Otherwise if you lost the FG leg, you'd be stuffed. look at heavy actors, both feet crush ground.
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Mon Oct 20, 2008 8:41 am |
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macattack
Joined: Wed Jul 09, 2008 1:34 am Posts: 218 Location: Monkey Island: It is teh fluffy here.
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Re: One Legged Faction?
The mod is coming along quite nicely. I have a pistol, a shotgun, and a deadly molten foam sprayer so far.
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Mon Oct 20, 2008 10:53 pm |
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