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Invisible shields: Is it possible?
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Winterous
Joined: Tue Jul 03, 2007 12:33 am Posts: 1275 Location: Elsewhere.
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Re: Invisible shields: Is it possible?
What does that even do?
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Wed Apr 16, 2008 5:29 am |
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Alenth Eneil
Joined: Mon Dec 04, 2006 3:34 am Posts: 2378
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Re: Invisible shields: Is it possible?
Stuff.
No really, I don't know, but it's important to have both.
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Wed Apr 16, 2008 5:37 am |
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Azukki
Joined: Sat Nov 03, 2007 9:44 pm Posts: 1916 Location: Flint Hills
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Re: Invisible shields: Is it possible?
Alenth Eneil wrote: Azukki wrote: I also tried manual atomgroups; this made the shield not get hit by anything, it couldn't be picked up, but it interacted with terrain correctly when dropped. You forgot deepgroup. While you are right, adding a deepgroup isn't changing anything.
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Wed Apr 16, 2008 5:43 am |
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Alenth Eneil
Joined: Mon Dec 04, 2006 3:34 am Posts: 2378
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Re: Invisible shields: Is it possible?
D:
I hope Gets Hit is = 1.
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Wed Apr 16, 2008 5:45 am |
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Azukki
Joined: Sat Nov 03, 2007 9:44 pm Posts: 1916 Location: Flint Hills
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Re: Invisible shields: Is it possible?
GetsHitByMOs = 1
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Wed Apr 16, 2008 5:48 am |
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Grif
REAL AMERICAN HERO
Joined: Sat Jan 27, 2007 10:25 pm Posts: 5655
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Re: Invisible shields: Is it possible?
I just did some testing with the CopyOf method. Didn't work for me.
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Wed Apr 16, 2008 6:33 am |
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