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 Ballistic Weapons: Mercenaries! ))AAL Discussion 
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Joined: Sat Jan 13, 2007 11:04 pm
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Post Re: Ballistic Weapons: Mercenaries! ))AAL Discussion
Exalion wrote:
Build 22 first numgun, then this, then other stuff. this is too good to wait for.


Fix'd.

Seriously, B22 is VERY close and its defenately gonna be worth it.
You'll see why once it will be released.


Mon Nov 03, 2008 9:46 am
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Post Re: Ballistic Weapons: Mercenaries! ))AAL Discussion
numgun wrote:
Seriously, B22 is VERY close and its defenately gonna be worth it.

*Strains self to avoid hyperventilating*
Don't know what i'm looking forward to the most, this or B22. Probably the latter, but this definitely comes in as a close second. :D
Srsly, wub BW. A lot. Had (And still has) some of the sweetest shotguns i've seen in a game so far. It's awesome to point-blank someone in the chest, and have your screen covered in blood/oil.


Mon Nov 03, 2008 10:03 am
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Post Re: Ballistic Weapons: Mercenaries! ))AAL Discussion
Numgun , please i very want to see old graphic system like in b20 in the next build . I really dont want to convert every new mods for old build , because b21 is very laggy on my pc , and i need to make the realtosim - 2200 minisec . It stops me . So please make anything you can , plz i really want to play next builds , but i cant . :(


Mon Nov 03, 2008 1:05 pm
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Post Re: Ballistic Weapons: Mercenaries! ))AAL Discussion
grenade wrote:
Numgun , please i very want to see old graphic system like in b20 in the next build . I really dont want to convert every new mods for old build , because b21 is very laggy on my pc , and i need to make the realtosim - 2200 minisec . It stops me . So please make anything you can , plz i really want to play next builds , but i cant . :(

Complain to Data, not numgun. Data is in charge of the engine, numgun and Capn do Data's content for the engine.


Mon Nov 03, 2008 1:17 pm
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Post Re: Ballistic Weapons: Mercenaries! ))AAL Discussion
grenade wrote:
Numgun , please i very want to see old graphic system like in b20 in the next build . I really dont want to convert every new mods for old build , because b21 is very laggy on my pc , and i need to make the realtosim - 2200 minisec . It stops me . So please make anything you can , plz i really want to play next builds , but i cant . :(


Crtl + O or buy a new pc.

But yeah, as Duh102 stated, I'm only doing content and not working on the engine itself. Email data or something.


Mon Nov 03, 2008 3:32 pm
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Post Re: Ballistic Weapons: Mercenaries! ))AAL Discussion
or unload some mods, and buy some RAM.
on my POS 5 year old box it runs fine with DSTech and Darklones installed, especially after i fixed the deltatime. just dont have 20 odd mods installed and youll be fine, B21 really is not that much more laggy.

numgun, screens? :)


Tue Nov 04, 2008 12:39 pm
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Post Re: Ballistic Weapons: Mercenaries! ))AAL Discussion
Geti wrote:
or unload some mods, and buy some RAM.

Before, when I had a 1.8GHtz single core with 1.5Gig of RAM, I got 0.25x timescale on a good day. Switching to a 1.6GHtz dual core with 1Gig of RAM, I now get 1.0x timescale all the time. I think the major component of lag is not having a good enough CPU, with RAM increasing the amount of mod data able to be loaded without lag.


Tue Nov 04, 2008 10:22 pm
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Post Re: Ballistic Weapons: Mercenaries! ))AAL Discussion
Duh102 wrote:
Geti wrote:
or unload some mods, and buy some RAM.

Before, when I had a 1.8GHtz single core with 1.5Gig of RAM, I got 0.25x timescale on a good day. Switching to a 1.6GHtz dual core with 1Gig of RAM, I now get 1.0x timescale all the time. I think the major component of lag is not having a good enough CPU, with RAM increasing the amount of mod data able to be loaded without lag.

My old computer had ungodly amounts of gigs.


Wed Nov 05, 2008 1:40 am
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Post Re: Ballistic Weapons: Mercenaries! ))AAL Discussion
The reason I'm looking forward to this more is mainly because the current licensing system is such a pain in the arse, whereas this is just a nice extraction for the same level of awesome.


Wed Nov 05, 2008 5:29 am
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Post Re: Ballistic Weapons: Mercenaries! ))AAL Discussion
This must be close now.


Sun Nov 09, 2008 9:19 am
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Post Re: Ballistic Weapons: Mercenaries! ))AAL Discussion
As if B22 wasn't good enough, we have this to expect, no doubt in just a few weeks!!


Sun Nov 09, 2008 9:31 am
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Post Re: Ballistic Weapons: Mercenaries! ))AAL Discussion
Shame I have exams atm. :sad:


Sun Nov 09, 2008 10:00 am
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Post Re: Ballistic Weapons: Mercenaries! ))AAL Discussion
mmn, i have exams too. damn you distractions! ><
cant wait for this though, should be epic.


Mon Nov 10, 2008 9:21 am
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Post Re: Ballistic Weapons: Mercenaries! ))AAL Discussion
Oh damn I have exams too...

Hey wait a min, Im the one doing this! : S
(Really, I'm gonna be pretty busy for the time being, so dont expect this to come so soon.)


Mon Nov 10, 2008 1:33 pm
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Post Re: Ballistic Weapons: Mercenaries! ))AAL Discussion
numgun wrote:
Oh damn I have exams too...

Hey wait a min, Im the one doing this! : S
(Really, I'm gonna be pretty busy for the time being, so dont expect this to come so soon.)

WILSON, WILSON NOOOOOOO this and boobies were the only thing that got me up in the morning. But ever since I caught my girl cheating on me I've been in a deep depression and you just made it worse :oops:
You know what I'm going to do it I'm gonna kill myself today I'm gonna do it I'm really gonna do it after I call 1-800-O-Don't Do It.
EDIT
-8:20 I might - :dead:


Tue Nov 11, 2008 3:15 am
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