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C-tron
Joined: Sun Dec 30, 2007 7:55 am Posts: 165
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Re: The Riggers - Army idea
my not too clear point (my fault) was that he could now legally be inspired by them to create more weapons based on them, and in fact extrapolate and make his own further versions of those.
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Tue Apr 08, 2008 11:35 pm |
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Ocular Bleeding
Joined: Thu Feb 14, 2008 9:05 am Posts: 124
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Re: The Riggers - Army idea
Perhaps. I've never read their codex though, as I was never terribly interested in them. I'm thinking about including a few new weapons that use the Fracture's energies to deadly effect.
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Wed Apr 09, 2008 4:19 am |
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ppiksmada
Joined: Tue Jan 01, 2008 5:56 am Posts: 564 Location: Behind a DarKlone, trying to pierce its fudging armor!
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Re: The Riggers - Army idea
Hopefully more stuff like the nano deconstructor. That's like a living landmine, it's such a cool idea.
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Wed Apr 09, 2008 5:48 am |
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Shook
Joined: Fri Feb 16, 2007 8:43 pm Posts: 1695 Location: AH SHIT FUCK AUGH
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Re: The Riggers - Army idea
Ehh... Boing. TC-Rifle slightly tweaked, but i don't know if it was necessary to do Include it if you feel like it... Things changed are lower sharpness and higher clip size.
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Wed Apr 09, 2008 1:52 pm |
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ppiksmada
Joined: Tue Jan 01, 2008 5:56 am Posts: 564 Location: Behind a DarKlone, trying to pierce its fudging armor!
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Re: The Riggers - Army idea
Of course I'll update it man. It'll be somewhere in the area of 13 hours away from this post. Seeing as I'm somewhat busy tonight.
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Wed Apr 09, 2008 4:36 pm |
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tosty
Joined: Fri Sep 21, 2007 4:45 am Posts: 324
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Re: The Riggers - Army idea
I've almost got the turret done, just need: 1.To tweak the gun(any ideas) 2.To finish adding on the armor to get some nice wound effects and stuff.
Pod has not had anything done on it as I've only had 30 minutes to work because of my schoolwork is swamping me.
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Thu Apr 10, 2008 4:07 am |
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Winterous
Joined: Tue Jul 03, 2007 12:33 am Posts: 1275 Location: Elsewhere.
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Re: The Riggers - Army idea
I think the drop pod should go slower, it just hits the ground. And give it a smoke trail, that'd be cool.
It also shouldn't disappear when it dies, that's just dumb.
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Thu Apr 10, 2008 5:39 am |
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Metal Chao
Joined: Sat May 05, 2007 6:04 pm Posts: 2901
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Re: The Riggers - Army idea
Winterous wrote: It also shouldn't disappear when it dies, that's just dumb. You know how this isn't finished yet? It isn't finished yet.
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Thu Apr 10, 2008 9:56 am |
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Winterous
Joined: Tue Jul 03, 2007 12:33 am Posts: 1275 Location: Elsewhere.
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Re: The Riggers - Army idea
Then finish it, jeeze, whadda you want from me??
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Thu Apr 10, 2008 12:33 pm |
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ppiksmada
Joined: Tue Jan 01, 2008 5:56 am Posts: 564 Location: Behind a DarKlone, trying to pierce its fudging armor!
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Re: The Riggers - Army idea
How about...
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Thu Apr 10, 2008 5:33 pm |
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Winterous
Joined: Tue Jul 03, 2007 12:33 am Posts: 1275 Location: Elsewhere.
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Re: The Riggers - Army idea
O_O
PICTURE CENSORSHIP~?? *jokes*
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Fri Apr 11, 2008 7:05 am |
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tosty
Joined: Fri Sep 21, 2007 4:45 am Posts: 324
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Re: The Riggers - Army idea
OK, I've got a beta 2 of the drop pod and turret. *New Turret Gun *New Drop pod Sprites *Better Drop pod Gibs MINI POLL MINI POLL Wich one/Sprites should Iuse? *ONE:Slow falling and heavy *TWO:Fast falling and Ligh
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Sat Apr 12, 2008 4:17 am |
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ddgc
Joined: Thu Dec 06, 2007 4:01 am Posts: 63 Location: Alt+F4
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Re: The Riggers - Army idea
Second sprite, slow falling.
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Sat Apr 12, 2008 5:44 am |
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Winterous
Joined: Tue Jul 03, 2007 12:33 am Posts: 1275 Location: Elsewhere.
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Re: The Riggers - Army idea
ddgc wrote: Second sprite, slow falling.
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Sat Apr 12, 2008 8:12 am |
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wutangfan1990
Joined: Sun Apr 29, 2007 6:11 pm Posts: 543 Location: The hood
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Re: The Riggers - Army idea
Sprite 2, slowly falling.
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Sat Apr 12, 2008 2:24 pm |
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