Author |
Message |
Miles_T3hR4t
Joined: Mon Jun 04, 2007 5:55 am Posts: 1627 Location: Ohio
|
Re: The HMWIP Tau Mod (WH40K) - [Alpha Released: 01/05/09]
so after being gone for a while, I am now back.
Is anything new done or do I need to leave again? (Going to bed, have guests coming over, will be back in +36 hours)
|
Sun Jun 07, 2009 12:08 pm |
|
|
411570N3
Joined: Wed Jan 07, 2009 10:26 am Posts: 4074 Location: That quaint little British colony down south
|
Re: The HMWIP Tau Mod (WH40K) - [Alpha Released: 01/05/09]
Sorry, I'm in my exam week... Expect some work from me in about a week's time, it's honestly just some minor spriting and I'm done. Ugh, haven't even checked the new guy's contributions yet. T_T
|
Sun Jun 07, 2009 12:16 pm |
|
|
Ork-Gothic
Joined: Mon May 12, 2008 11:54 am Posts: 256 Location: Ukraine
|
Re: The HMWIP Tau Mod (WH40K) - [Alpha Released: 01/05/09]
OMG this post agen life =))) necrons already 55%
|
Sun Jun 07, 2009 12:32 pm |
|
|
411570N3
Joined: Wed Jan 07, 2009 10:26 am Posts: 4074 Location: That quaint little British colony down south
|
Re: The HMWIP Tau Mod (WH40K) - [Alpha Released: 01/05/09]
I personally promise anyone reading that I'm not giving up so easily. You can rest assured - when I put effort into something that something will not die. That is all.
|
Sun Jun 07, 2009 12:36 pm |
|
|
LowestFormOfWit
Joined: Mon Oct 06, 2008 2:04 am Posts: 1559
|
Re: The HMWIP Tau Mod (WH40K) - [Alpha Released: 01/05/09]
Do you guys need someone to do the XV-88 Broadside and whatever the regular XV battlesuit is called? I didn't see them anywhere I still have some of the first Tau models they released and might be able to sprite them sometime.
|
Sun Jun 21, 2009 5:29 am |
|
|
411570N3
Joined: Wed Jan 07, 2009 10:26 am Posts: 4074 Location: That quaint little British colony down south
|
Re: The HMWIP Tau Mod (WH40K) - [Alpha Released: 01/05/09]
Sure. Nobody needs permission to do anything in this thread. Anything that's better than what we have currently will be added.
EDIT: For anyone who actually bothers to check occasionally, I'm respriting and spriting some new stuff. The quality will be quite a bit better than before as well. Expect: -Complete resprites of existing actors -Slightly new rail rifle -New Burst Cannon and Fusion Blaster, as well as unique variants for both the XV15 and XV25 -Pathfinder sprites -XV15 sprites
Feel free to suggest what you want redone.
|
Sun Jun 21, 2009 5:49 am |
|
|
Zero94
Joined: Mon Apr 16, 2007 5:25 pm Posts: 14
|
Re: The HM[WIP] Tau Mod (WH40K) - [Alpha Released: 01/05/09]
Actually I made a Kroot mod earlier, which included a basic kroot with a rifle, but I didn't make a close combat weapon yet. It was for build 18 or something. But thanks to "one particular event", they were deleted from datarealms, and I'm missing the last version of it. I could try searching for it from another computer, and if I find it, I'll just need to update it and it's ready. And if you want it of course.
|
Wed Oct 14, 2009 8:33 pm |
|
|
Metal Meltdown
Banned
Joined: Thu May 14, 2009 9:22 pm Posts: 826 Location: Lookin' forward to mocking people on Jan 1st 2013.
|
Re: The HM[WIP] Tau Mod (WH40K) - [Alpha Released: 01/05/09]
The thing is a hive-mod, anything is welcome. Hell, I'm amazed someone actually wants to keep working on this.
|
Wed Oct 14, 2009 8:39 pm |
|
|
411570N3
Joined: Wed Jan 07, 2009 10:26 am Posts: 4074 Location: That quaint little British colony down south
|
Re: The HM[WIP] Tau Mod (WH40K) - [Alpha Released: 01/05/09]
Sorry, this is sort of low priority for me, but in the event of contribution I will add it to the mod and credit the creator. However, bar spriting for existing good code or coding for existing good sprites, I won't be adding myself for a while...
|
Thu Oct 15, 2009 6:53 am |
|
|
NaXx
Joined: Mon Feb 02, 2009 9:18 pm Posts: 618 Location: Ancient Hispania
|
Re: The HM[WIP] Tau Mod (WH40K) - [Alpha Released: 01/05/09]
Metal Meltdown wrote: The thing is a hive-mod, anything is welcome. Hell, I'm amazed someone actually wants to keep working on this. You're seeing the ruins of one attack of Miles-proxy... Even with glorious sprites all hope is lost.
|
Thu Oct 15, 2009 12:35 pm |
|
|
Miles_T3hR4t
Joined: Mon Jun 04, 2007 5:55 am Posts: 1627 Location: Ohio
|
Re: The HM[WIP] Tau Mod (WH40K) - [Alpha Released: 01/05/09]
NaXx wrote: Metal Meltdown wrote: The thing is a hive-mod, anything is welcome. Hell, I'm amazed someone actually wants to keep working on this. You're seeing the ruins of one attack of Miles-proxy... Even with glorious sprites all hope is lost. excuse me? I quit working on this for a quite a long time because I ran out of useful things to do. what was that 'miles-proxy' ♥♥♥♥ about?
|
Fri Oct 16, 2009 5:57 pm |
|
|
NaXx
Joined: Mon Feb 02, 2009 9:18 pm Posts: 618 Location: Ancient Hispania
|
Re: The HM[WIP] Tau Mod (WH40K) - [Alpha Released: 01/05/09]
Ok granpa, thats a proxymany people have withdraw tau post, not blamming you, but you're extended criticism have tired maaany people.
|
Fri Oct 16, 2009 7:57 pm |
|
|
Miles_T3hR4t
Joined: Mon Jun 04, 2007 5:55 am Posts: 1627 Location: Ohio
|
Re: The HM[WIP] Tau Mod (WH40K) - [Alpha Released: 01/05/09]
NaXx wrote: Ok granpa, thats a proxymany people have withdraw tau post, not blamming you, but you're extended criticism have tired maaany people. i'm sorry, but if I recall correctly, we wanted this to be true to the tabletop or the fluff, and not random home-brew stuff, or what gets pulled out of our asses. thats unfortunately quite limiting. also now that the tabletop rules have changed due to the new edition, everything I have is now null and void. that said I haven't posted here since what, JUNE? 4 months ago? i'm amazed this thread is still alive. I'd work more but... i've mostly lost interest. the only thing I'd want to make now is like a missile-pod, but thats crisis suit size and i'd need offsets. unless we want to make drone sentry turrets.... >_> you know, thats not a bad idea. but anyway, the short version is, i'm sorry for being a nagging bastard.
|
Sat Oct 17, 2009 7:28 pm |
|
|
vagyr
Joined: Sun Jan 11, 2009 10:54 am Posts: 365
|
Re: The HM[WIP] Tau Mod (WH40K) - [Alpha Released: 01/05/09]
miles this thread was almost dead... it still is. you wanted to make it exactly like tabletop me and naXx wanted to make work with cc and being close to the rules but not identical... you did scrapped some of the nice guns too so i guess it is your fault... sorry but you are on your own
|
Fri Oct 23, 2009 11:03 am |
|
|
Miles_T3hR4t
Joined: Mon Jun 04, 2007 5:55 am Posts: 1627 Location: Ohio
|
Re: The HM[WIP] Tau Mod (WH40K) - [Alpha Released: 01/05/09]
vagyr wrote: miles this thread was almost dead... it still is. you wanted to make it exactly like tabletop me and naXx wanted to make work with cc and being close to the rules but not identical... you did scrapped some of the nice guns too so i guess it is your fault... sorry but you are on your own I only 'scrapped' things that didn't exist anywhere in warhammer 40K universe.
|
Fri Oct 23, 2009 10:07 pm |
|
|
|