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 Funny Modules 
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Joined: Sat Jun 16, 2007 2:31 am
Posts: 2982
Location: Texas
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Post Re: Funny Modules
HSWASA, you know the new version of the darktrooper is up, right?


Wed Nov 14, 2007 4:12 am
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Joined: Wed Jan 03, 2007 3:49 am
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Post Re: Funny Modules
HSWASA wrote:
Tangible? Well here is YDTW with shading added.

The shading is an improvement, but I think it still needs work. The words are harder to read.

When I ask if its tangible, I'm asking if it is solid.
Is it?


Wed Nov 14, 2007 4:19 am
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Joined: Tue Dec 12, 2006 1:09 am
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Location: Plymouth, NC
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Post Re: Funny Modules
Got bored, made a sprite for this.


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DangerSign.bmp [1.52 KiB]
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Wed Nov 14, 2007 4:24 am
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Joined: Sun Oct 14, 2007 7:57 am
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Location: My basement... Why? Are You A Stalker?!
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Post Re: Funny Modules
yes it is solid you can destroy it.


Wed Nov 14, 2007 4:40 am
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Joined: Tue Nov 13, 2007 9:05 am
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Location: Norway
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Post Re: Funny Modules
Naw naw naw.. It needs details. Make it look like a sign. I should at least be able to tell what material it's made of (wood, metal, concrete(?), etc.) It's also too big...


Wed Nov 14, 2007 3:33 pm
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Data Realms Elite
Data Realms Elite
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Joined: Wed Sep 05, 2007 4:14 am
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Location: Canadida
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Post Re: Funny Modules
Its a sigh, a small at that. The sigh alerts death is near.


Wed Nov 14, 2007 3:39 pm
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Joined: Sat May 05, 2007 7:21 am
Posts: 662
Location: The Zone
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Post Re: Funny Modules
Make one that says: FREE COOKIES!!! so that the AI seems to look for cookies, and gets killed by the player's choice weapon.


Wed Nov 14, 2007 9:07 pm
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Joined: Tue Aug 21, 2007 2:55 pm
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Post Re: Funny Modules
Tendrop wrote:
Make one that says: FREE COOKIES!!! so that the AI seems to look for cookies, and gets killed by the player's choice weapon.

Make explosive cookies. Cookies = win.


Wed Nov 14, 2007 9:09 pm
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Joined: Sun Oct 14, 2007 7:57 am
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Location: My basement... Why? Are You A Stalker?!
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Post Re: Funny Modules
Ok ill add those too.


Thu Nov 15, 2007 2:19 am
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Joined: Wed Oct 03, 2007 10:45 pm
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Location: Underground... >_> ... <_< ... lurking ...
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Post Re: Funny Modules
Put some " xD " and " lol " sign, some merchandizing banners too, with products like that:
Image
And advice banners, like " Stop l33t-SPEAK " and " Drink more juice, you flipping-flip idiot "


Thu Nov 15, 2007 2:31 am
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Joined: Sun Oct 14, 2007 7:57 am
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Post Re: Funny Modules
I'm not putting the Stop Leet-speak thing cause i hate it.....
But for the rest i will.
Also, LOL ROFLMAO WTF 1337 FTW!!!!!!!!!!!


Thu Nov 15, 2007 2:45 am
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Joined: Tue Nov 13, 2007 9:05 am
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Post Re: Funny Modules
Kallemort wrote:
Tendrop wrote:
Make one that says: FREE COOKIES!!! so that the AI seems to look for cookies, and gets killed by the player's choice weapon.

Make explosive cookies. Cookies = win.

Cookie-grenades. ♥♥♥♥! Someone had better make a mod of that o_0
Also, needs more "Stand here so I can snipe you. [arrow]"-signs.


Thu Nov 15, 2007 3:09 am
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OH YEEEAH!!!!!!! THAT WOULD BE HILARIOUS!!!!!!!!! Oops sorry for all caps just that would be funny. Ill make a map that will have them all built in and there would be special spots for certain signs.


Thu Nov 15, 2007 3:44 am
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Joined: Mon Jun 04, 2007 5:55 am
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Location: Ohio
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Post Re: Funny Modules
hey, i have an idea.
you know that thing in your sig-file? the brownish thing with the words on it? yeah that.
screen cap that, erase the watermark, and everything that isnt that nifty SIGN LOOKING THING, and zoom in real close to see if its solid color for the words, of if its made of dots, keep a copy, and edit what it says.
use that as your signs.
it looks better, it wouldnt be so big, its already detailed, you can just re-color it and change the words.
you'll be able to see how to make nifty designs in the prossess from being so zoomed in, and you could then make your own with a boarder thats shaded, LED like display on the sign, and then the 'constructive critisizm' wont seem so much like butthurts.


Thu Nov 15, 2007 5:43 am
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Joined: Thu Dec 07, 2006 7:21 pm
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Post Re: Funny Modules
Man, I knew somebody would jump on this before I got to finishing my module mod. D:


Thu Nov 15, 2007 8:34 pm
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