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 Tardis Landing Effect? 
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Post Re: Tardis Landing Effect?
blargiefarg wrote:
Okay. now that I'm home, I think I'll attempt to make it.


Would this be an appropriate time to post this then?


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Thu Nov 18, 2010 12:01 am
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Post Re: Tardis Landing Effect?
Wow! You've already got something on it? Dang, I couldn't make something that quickly in a million years.


Thu Nov 18, 2010 12:25 am
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Post Re: Tardis Landing Effect?
It doesn't really look good at all; because I'm a crap glow artist, but all the code you'd need is there. Visually it's poor.


Thu Nov 18, 2010 12:31 am
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You're good. Loads of credit, when (and if I ever) publish this.


Thu Nov 18, 2010 12:39 am
Profile YIM
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Post Re: Tardis Landing Effect?
I was trying to do the double-negative-glow-blackness crossed with glow animation.
You've got plenty to go on, so I should hope you get it done.


Thu Nov 18, 2010 12:41 am
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I can assure you, I'll finish it! I just need to learn how to do a black glow.


Thu Nov 18, 2010 12:50 am
Profile YIM
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Post Re: Tardis Landing Effect?
That's where I was stumbling. You need an MOPixel with EmissionStrength = 2, and you need two on top of each other.

I did that fine, but it's just all the crazy inversions I can't glow-sprite. It would make sense if it were black centre white outer, but it wasn't co-operating.


Thu Nov 18, 2010 1:00 am
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Post Re: Tardis Landing Effect?
Ah okay, I'll see what I can do. it looks good, I just need to edit the glow, and possibly add a couple emitters that could give it some extra weirdness. Oh and also, whats with the "generated code"? did you use some kind of ini generator or something?


Thu Nov 18, 2010 1:26 am
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Post Re: Tardis Landing Effect?
No, I grafted it from PhantomAGN's animated glows mod, and he used some sort of generator. Or copy and paste, I don't know.

Actually, credit him. And Asukki.


Thu Nov 18, 2010 1:28 am
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Post Re: Tardis Landing Effect?
Ah okay. I'll remember that, but as of now, I'm going to take a break from modding... my brain hurts.


Thu Nov 18, 2010 1:42 am
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