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Joesycop
Joined: Mon Oct 19, 2009 9:04 am Posts: 302 Location: Under Your Bed
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Re: Which helmet looks better?
None of these will really fit because i cant sprite as good as them so the arms and legs and such will look like sh*t so nvm...
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Tue Sep 07, 2010 2:23 am |
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Contrary
Joined: Mon Mar 16, 2009 10:50 pm Posts: 2175 Location: Neverwhere
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Re: Which helmet looks better?
just ask ♥♥♥♥♥♥
we know you cant sprite
Warned, ♥♥♥♥♥♥. -Duh
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Tue Sep 07, 2010 2:40 am |
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Joesycop
Joined: Mon Oct 19, 2009 9:04 am Posts: 302 Location: Under Your Bed
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Re: Which helmet looks better?
Oh thanks.
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Tue Sep 07, 2010 3:33 am |
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Naxete
Joined: Fri Apr 30, 2010 2:12 pm Posts: 560
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Re: Which helmet looks better?
Recognize you suck its the first step to stop sucking. There's a gift for your honesty : I recommend you to use the adasx10 strong complexion actor as template. (feel free to PM me)
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Tue Sep 07, 2010 1:35 pm |
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Coops
Joined: Wed Feb 17, 2010 12:07 am Posts: 1545 Location: That small peaceful place called Hell.
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Re: Which helmet looks better?
Pikachu I choose you!I had my go at the Cheif here. Christ Cheif, Take it easy on those augmentations!Yes I know, Giant Spartan is Giant.. But Surprisingly hes only 8 pixels taller than the Coalition Heavy, Which would seem somewhat realistic towards proportions. I don't know, you guys decide. There are a few things I have to fix though, like those feet, Way too small. Also gotta finished the animations and maybe some deeper Contrast.
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Wed Sep 08, 2010 3:10 am |
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Joesycop
Joined: Mon Oct 19, 2009 9:04 am Posts: 302 Location: Under Your Bed
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Re: Which helmet looks better?
I just wanted a head sprite now you guys are turning this into a huge halo mod. You guys coop/nax should code those so they work and have JUMP JETS and then you guys could pack them together and one could release them and share the credit.
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Wed Sep 08, 2010 3:14 am |
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Coops
Joined: Wed Feb 17, 2010 12:07 am Posts: 1545 Location: That small peaceful place called Hell.
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Re: Which helmet looks better?
Not with School coming up... Nearly impossible with my schedule filled up on weeks now. Oh yeah and Voila. I got lazy with the Animations after the arms so I just used Photoshop's magic for that, Not as High of detail and perspective but its still a decent substitute...
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Wed Sep 08, 2010 4:22 am |
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Naxete
Joined: Fri Apr 30, 2010 2:12 pm Posts: 560
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Re: Which helmet looks better?
Really high quality you got there, but torso orientation doesn't fit with legs and helmet... you win, I guess because I never liked/played Halo
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Wed Sep 08, 2010 7:29 am |
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gtaiiilc
Joined: Wed Dec 13, 2006 12:10 am Posts: 562 Location: Termina
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Re: Which helmet looks better?
they all look like recon to me with the big foreheads
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Wed Sep 08, 2010 5:41 pm |
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Joesycop
Joined: Mon Oct 19, 2009 9:04 am Posts: 302 Location: Under Your Bed
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Re: Which helmet looks better?
Nax would you please make one of these work? Like make a code for it, With jump jets please...
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Thu Sep 09, 2010 12:57 am |
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Naxete
Joined: Fri Apr 30, 2010 2:12 pm Posts: 560
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Re: Which helmet looks better?
Joesycop wrote: Nax would you please make one of these work? Like make a code for it, With jump jets please... come on man do you want I also do the release post in your name? I recommend you use the coops sprites replacing adasx10 codes, deadspace-minimod for example, we've harmed you enough helping you so much.
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Thu Sep 09, 2010 12:06 pm |
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pandastar994
Joined: Wed Mar 10, 2010 8:36 pm Posts: 345
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Re: Which helmet looks better?
SWEET JESUS! ITS LIKE AN ART GALLERY! They are all really cool sprites... I see nothing wrong with em. But eh who cares what i say. 10/10 sprites naxx and comando(i think it is)
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Fri Sep 10, 2010 2:10 am |
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Cmdr 5ir
Joined: Sun Feb 28, 2010 5:29 am Posts: 172
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Re: Which helmet looks better?
Joesycop wrote: I just wanted a head sprite now you guys are turning this into a huge halo mod. You guys coop/nax should code those so they work and have JUMP JETS and then you guys could pack them together and one could release them and share the credit. i am finishing up my Halo mod. if you dont mind, i could use thoes sprites to perfect it. ps. im having problems with paint.net if anyone knows anything about it, pm me
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Fri Sep 10, 2010 4:41 am |
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Joesycop
Joined: Mon Oct 19, 2009 9:04 am Posts: 302 Location: Under Your Bed
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Re: Which helmet looks better?
I don't know how to work the sprite offset though.
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Fri Sep 10, 2010 5:08 am |
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XIII
Joined: Wed Aug 04, 2010 5:52 am Posts: 16
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Re: Which helmet looks better?
Did you look over the offset guide that Azukki Provided for us.. http://forums.datarealms.com/viewtopic.php?f=1&t=19092I wouldn't think anything would be done different between actors and weapons, Maybe a little more work for actors but not too much..
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Fri Sep 10, 2010 6:50 am |
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