Hi,
zircher wrote:
Looking good so far. Given that X-Com armor is kind of cylindrical, it actually pretty close to the source. I've got a bunch of X-Com sprites and UFO-pedia images if you need more source material as well as several sound effect compilations that could be broken down into individual sound effects if desired. Just holler, if you are interested.
Well thanks, for the moment I go on ufopaedia for the original sprites and I have a version of XCom to get the sounds (which are awful btw
)
For the guy, I don't like the legs so I will try to make them again, more in the arms style, it's to say more cloth/tissue than armour.
But the code for the actors is far too difficult for the moment (blood, position for body parts, gibs...) so i tried to go for the weapons first, and being able to see them in game is quite "inspirational" (to myself of course).
/me is proud
Well, considering I just changed names, prices and firing rates from existing weapons, I don't think it's worth a DL link. (If you wan't to use the sprites of course I can upload them)
This much time for this little pixels....
Thanks for the comments, bye.
(and for the eyebrows that's because he colors his hair of course
)