Author |
Message |
numgun
Joined: Sat Jan 13, 2007 11:04 pm Posts: 2932
|
Re: Bunker Modules for Dummies! (Also not a book)
That floor looks rather slippery. o_O
|
Mon Jul 06, 2009 8:47 am |
|
|
mail2345
Joined: Tue Nov 06, 2007 6:58 am Posts: 2054
|
Re: Bunker Modules for Dummies! (Also not a book)
I agree. The module looks a bit too bright.
The metal parts are awesome, though.
|
Mon Jul 06, 2009 9:14 am |
|
|
joost1120
Joined: Fri Aug 15, 2008 6:17 pm Posts: 318
|
Re: Bunker Modules for Dummies! (Also not a book)
I think the Dummies never build their own bunkers. They used old bunkers and those don't have this yellow stuff... I actually think they need more green and gray, to make it look like some kind of old bunker of facility.
|
Mon Jul 06, 2009 10:37 am |
|
|
Azukki
Joined: Sat Nov 03, 2007 9:44 pm Posts: 1916 Location: Flint Hills
|
Re: Bunker Modules for Dummies! (Also not a book)
The Decaying Soldat wrote: if you prefer the concrete modules no one's going to stop you from using them. It's just personal preference. Obviously, but I was just saying why I thought concrete was fitting to dummies, while I had previously said how he could go about making concrete dummy-specific modules. He's obviously not interested in a design involving concrete though, so I suppose I won't bother him further with it. One thing you could do to make its brightness less harsh is to make the background parts contrast less. Right now you're got dark blue on bright orange. So maybe it's not just the brightness of the orange you should change? Maybe brighten up the background, and maybe lower its saturation?
Last edited by Azukki on Sun Sep 12, 2010 8:07 pm, edited 2 times in total.
|
Mon Jul 06, 2009 11:07 am |
|
|
NaXx
Joined: Mon Feb 02, 2009 9:18 pm Posts: 618 Location: Ancient Hispania
|
Re: Bunker Modules for Dummies! (Also not a book)
I really love this one! Also I think dummys can afford all brightness of this world and around I'm in love with dummy behemoth RELEASE NOW!NOW!!NOW!NOW!!! Perhaps some Bunker bits for dummys will be a great improve, may I help you?
|
Mon Jul 06, 2009 12:27 pm |
|
|
Roon3
Joined: Sun May 11, 2008 12:50 pm Posts: 899
|
Re: Bunker Modules for Dummies! (Also not a book)
NaXx wrote: I'm in love with dummy behemoth RELEASE NOW!NOW!!NOW!NOW!!! viewtopic.php?f=61&t=15726numgun wrote: That floor looks rather slippery. o_O Bonus points if you make parts of the floor frictionless (I should try that).
|
Mon Jul 06, 2009 12:46 pm |
|
|
Dal
Joined: Mon Dec 10, 2007 9:54 pm Posts: 250
|
Re: Bunker Modules for Dummies! (Also not a book)
I like them, but as it is they're very... thick looking. I suggest you "pad" the yellow bars on top and bottom so they look more like pipes/reinforcement and have walkable surfaces. Corners look good.
|
Tue Jul 07, 2009 6:56 am |
|
|
CrazyMLC
Joined: Fri Dec 22, 2006 4:20 am Posts: 4772 Location: Good news everyone!
|
Re: Bunker Modules for Dummies! (Also not a book)
If you gave it less saturation, and made it a little box-y-er, you would have a great module set on your hands.
|
Tue Jul 07, 2009 7:00 am |
|
|
Prod
Joined: Wed Dec 27, 2006 9:52 pm Posts: 688 Location: California
|
Re: Bunker Modules for Dummies! (Also not a book)
I think it looks brilliant. Very well done.
|
Tue Jul 07, 2009 7:36 am |
|
|
NaXx
Joined: Mon Feb 02, 2009 9:18 pm Posts: 618 Location: Ancient Hispania
|
Re: Bunker Modules for Dummies! (Also not a book)
Roon3 wrote: NaXx wrote: I'm in love with dummy behemoth RELEASE NOW!NOW!!NOW!NOW!!! viewtopic.php?f=61&t=15726numgun wrote: That floor looks rather slippery. o_O Bonus points if you make parts of the floor frictionless (I should try that). Thanks, my bad. Agreed +10 cookies for your innovative idea.
|
Wed Jul 08, 2009 3:18 pm |
|
|
GISMO
Joined: Mon Apr 13, 2009 3:18 pm Posts: 80 Location: FINLAND RULZ
|
Re: Bunker Modules for Dummies! (Also not a book)
this looks so cool .. O _ O
|
Wed Jul 08, 2009 6:32 pm |
|
|
audiopulse
Joined: Wed May 27, 2009 8:33 pm Posts: 68
|
Re: Bunker Modules for Dummies! (Also not a book)
If youre doing Bunker-modules - please consider giving some of them breakable Details.
Like a plain bunkermodule leading from the left to the right with a breakable floor. Like, as if theyd covered the floor in some kind of orange Tiles that cover the concrete beneath and when youre breaking into the base, throwing nades, it wouldnt just eat holes in the ground, but send small shards of those tiles flying.
Other things like antennas, Surveilance-cams, rails, bridges, thin pipes, consoles could add to the awesomeness-levels of a bunker and, if breakable, even look nice as their just breaking to pieces littering the floors. And if someone is willing to help you - it might even get that far that some of those things actually do have some kind of an effect - like a console that can be used to open some way or what. Though thats not a necessarity.
Regarding the modules you have now I got to agree - theire probably hardly usable. Maybe they could be taken to touch up some spots in a big vanilla-bunker, but a whole complex made of only those? Eye-rape. Yet theyd make for some really nice pipes that could be placed to stick out of vanilla-bunkerwalls or touch up some hangars - as a breakable object maybe?
|
Wed Jul 08, 2009 11:06 pm |
|
|
Miles_T3hR4t
Joined: Mon Jun 04, 2007 5:55 am Posts: 1627 Location: Ohio
|
Re: Bunker Modules for Dummies! (Also not a book)
hamster tubes.
I'm sorry.
|
Wed Jul 08, 2009 11:26 pm |
|
|
Sims_Doc
Joined: Fri Aug 20, 2010 4:45 am Posts: 911 Location: No Comment.
|
Re: Bunker Modules for Dummies! (Also not a book)
i have to revisted this thread , Dose anyone think this will be relesaed or has it already?
|
Sun Sep 12, 2010 1:25 pm |
|
|
Duh102
happy carebear mom
Joined: Tue Mar 04, 2008 1:40 am Posts: 7096 Location: b8bbd5
|
Re: Bunker Modules for Dummies! (Also not a book)
Considering that the last post was in 2009 and that LFoW hasn't been here in a while, probably not.
|
Sun Sep 12, 2010 2:27 pm |
|
|
|