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 Gun shooting backwards? 
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Joined: Sun May 18, 2008 8:30 am
Posts: 732
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Post Re: Gun shooting backwards?
You could use something like that to instantly kill the user and the wound would emit another gun.


Sat Jan 10, 2009 1:52 am
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Joined: Wed Jan 07, 2009 10:26 am
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Location: That quaint little British colony down south
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Post Re: Gun shooting backwards?
You could probably just make a gun that dispenses medipacks... but then the medipacks would just be using the same code and glitchiness as the original one...


Sat Jan 10, 2009 1:53 am
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Post Re: Gun shooting backwards?
I think the only glitch with the medpacks was crashing when it gibbed the user's arm.


Sat Jan 10, 2009 1:56 am
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DRL Developer
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Joined: Wed Dec 13, 2006 5:27 am
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Location: A little south and a lot west of Moscow
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Post Re: Gun shooting backwards?
Indeed it is. And yeah, unless you did what 411570N3 said, you couldn't apply that to a gun.


Sat Jan 10, 2009 4:52 am
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Joined: Sun May 18, 2008 7:49 am
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Post Re: Gun shooting backwards?
Couldn't you apply it to the bullet?


Mon Jan 19, 2009 9:29 pm
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REAL AMERICAN HERO
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Joined: Sat Jan 27, 2007 10:25 pm
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Post Re: Gun shooting backwards?
No.


Mon Jan 19, 2009 9:46 pm
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